Poll: Reduce or not reduce RTW speed?

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  1. #1
    Ringwraith Extraordinaire Member The Witch-King's Avatar
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    Default Re: RTW speed: reduce or not reduce?

    I agree that unit and killing speed are slightly too fast for my liking. I had to chase a routing unit of exhausted Hastati all over the field before I trampled the last one during the Trebia battle. My Sacred Band Cavalry had problems keeping up with them and they were still fresh! :) Of course, watching my cavalry trample them all was highly enjoyable, but slowing down the unit's speed would certainly be prudent, I feel. As for killing speed....Well, high valour versus low valour, what can you expect? I withhold my judgement about this until I've played the full game. :)

  2. #2
    Wait, what? Member Aelwyn's Avatar
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    Default Re: RTW speed: reduce or not reduce?

    I just played the battle, and focused on cavalry speed up close, as close as I could get (this was after I had already won). They seemed to move exactly as I would want them. I think the speed of cavalry is not perfect, but its very close (I like it but hesitate to call anything perfect). Not so sure about the inf. speed as I wasn't able to focus on that until they were routing, and thats not the speed I want to judge.

  3. #3
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: RTW speed: reduce or not reduce?

    I just played the battle, and focused on cavalry speed up close, as close as I could get (this was after I had already won). They seemed to move exactly as I would want them. I think the speed of cavalry is not perfect, but its very close (I like it but hesitate to call anything perfect). Not so sure about the inf. speed as I wasn't able to focus on that until they were routing, and thats not the speed I want to judge.
    I agree, Aelwyn. The cavalry wasn't noticeably faster than it was in MTW. I don't know the numbers, but it was fairly reasonable, and I think they could get away with not fixing calvalry speed.

  4. #4

    Default Re: RTW speed: reduce or not reduce?

    It's the infantry run speed that's the problem. It's 2.5x the walk speed. In STW and in MTW it's 1.67 times the walk speed. The cavalry walk 1.25x and run 4.375x speeds are close to MTW's 1.5x and 4.0x (fast cav).

    Fighting speed is hard to judge right now.

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  5. #5
    Member Member The Marcher Lord's Avatar
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    Default Re: RTW speed: reduce or not reduce?

    Having played the original demo a few times now I think a lot of the speed is down to the high valour of the Carth troops in the Trebbia battle and thats why they appear to carve through the Romans so fast, same thing for the senate/Julii v Gauls battle. With things evened out a bit more in most of the mods I have had some longer battles, and with troops really standing their ground it turns into a regular hackfest. I'm reserving final judgement till the real game comes out - if it looks too fast in that then they need to give us some speed options.

  6. #6
    Member Member TexRoadkill's Avatar
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    Default Re: RTW speed: reduce or not reduce?

    I think the run speeds are a bit high. I've seen fleeing troops outrun tired cavalry.

    The kill speeds don't bother me considering there isn't much armor and all it would take is one good hit to take somebody out of battle. It also makes it much more important to use your troops properly. A phalanx can hold off a frontal attack for quite awhile.

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