I'm all in favor of reducing the 'killing speed' but only have qualms with the running and charging speeds of infantry units. Simply tone down the 'olympic sprinter infantry mode' for running and charging. Cavalry speeds seem fine.
I'm all in favor of reducing the 'killing speed' but only have qualms with the running and charging speeds of infantry units. Simply tone down the 'olympic sprinter infantry mode' for running and charging. Cavalry speeds seem fine.
"Why spoil the beauty of the thing with legality?" - Theodore Roosevelt
Idealism is masturbation, but unlike real masturbation idealism actually makes one blind. - Fragony
Though Adrian did a brilliant job of defending the great man that is Hugo Chavez, I decided to post this anyway.. - JAG (who else?)
I think the Cretan archers may be running a bit fast, but not that much, as I looked at roman infantry running, their feet didn´t hover or anything on the tutorial map, concidering they are motion-captured this means the speed would be nearly 100% exact.On snow soldiers seem to be slower and if you look at their feet it looks more like they are too slow but too fast, like they move but don´t get forward. I wouldn´t slow all the infantry down to grandfathers, let your brothers or friends charge down the street with 20kg or so on their back and then tell me what you think.
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i just want it to be realistic, not slower than the real thing just because you think people can´t run with armor.![]()
PS: Keep in mind I´m not an expert and there is no offense intended by me, just my oppinion.![]()
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"Topic is tired and needs a nap." - Tosa Inu
I didn't vote.
It's like Puzz says, it's the infantry that runs too fast.
The casualties may happen too easily and quickly but one demo battle isn't enough to tell us definitively.
Time flies like the wind. Fruit flies like bananas.
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