Hi Jambo. Thanks for trying to help but this mode in R:TW is completely broken. Atleast in M:TW you didnt lose functionality when using it, as jittery and useless as it was. In R:TW its smoother in operation but with a loss of critical functionality. Try it out if you havent its broken! :)Originally Posted by Jambo
First, you can no longer set facing and formation depth.. oops BIG problem (this is why I outlined a "left click option" above). Next when you click and hold the right mouse BTN you can look around BUT your camera movement keys no longer function. You get stuck in that single location mouselooking.. really lame.
Its as if CA have no experience with 3D environment games and the standard movement system they all employ. It would work with either RTS or TW camera styles. The difference would be if you look down and move forward with the RTS style camera your perspective would remain at the same height. In TW camera mode you would have 3 dimensions of freedom and looking down + moving forward would cause you to lower your perspective.
Movement and Strafe keys should remain active even when holding down the mouselook key so you can easily move around the battlefield in a fluid manner.
I really hope they get this right!
V2
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