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Thread: Disenfranchisement

  1. #1
    Research Shinobi Senior Member Tamur's Avatar
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    Default Disenfranchisement

    I've just finished reading two threads here which started as RTW problem threads and turned into despair re: how Creative Assembly aren't listening, don't care, and won't make any changes whatsoever because they're cash-hungry slaves to larger market segments.

    That may be true, that may be false, I really have no idea. It's certainly happened a number of times to other developers.

    What it brings to my mind is something completely different.

    The hardcore community are a smaller market segment, they're not only capable of but expecting to modify the game, and they'll have the tools to do so except for major interface issues.

    Why would CA put out the effort to modify the game for the hardcore community if that community are going to take it into their own hands to do so?

    ???

    Tamur (this is not a rhetorical question, I am wondering if anyone can come up with a logical answer)
    Last edited by Tamur; 08-25-2004 at 20:31.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  2. #2
    Member Member Thoros of Myr's Avatar
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    Default Re: Disenfranchisement

    Do people look at a game as just a thing to be modded or do they actually like to enjoy it first?

  3. #3
    Member Member Stuie's Avatar
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    Default Re: Disenfranchisement

    Quote Originally Posted by Tamur
    I've just finished reading two threads here which started as RTW problem threads and turned into despair re: how Creative Assembly aren't listening, don't care, and won't make any changes whatsoever because they're cash-hungry slaves to larger market segments.
    Ya know, a bunch of whining took place when the MTW demo came out, some of it by the same people. Now MTW is held up as something to aspire to. Have expectations been lowered? Or did they end up playing the FULL GAME and realizing it didn't matter if turns were one year instead of one season?

    I'll wait for the final product prior to passing judgement. It's too late for them to change anything major for the initial release anyway.

  4. #4

    Default Re: Disenfranchisement

    From MP view the answer is quite simple...the vast majority are either too lazy or uninterested to download and play Mods. This has been my experience in STW and MTW and I somehow doubt things will change.

    With regards SP, I do believe there were quite a few very good Mods...WesW Mod was very popular. However, seasonal end turns are far superior to annual or biannual ( if that's a word ) The campaign years don't fly by and it feels far more realistic to run ones economy depending on seasonal income/outgoings etc than to decide in one stroke your affairs for the year

    .......Orda

  5. #5
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Thumbs up Re: Disenfranchisement

    I agree with the first writer completily. I guess it is all part of the hype: CA has raised sky high expectations and now we find that sometimes we expected too much. Like that the game would be MTW-plus, instead of just being a totally redesigned.
    (Don't mistake: the demo is far from perfect, but I just think that we should suspend our judgement about the entire game until we have actually played it.)
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  6. #6
    Squirrel Watcher Member Sinner's Avatar
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    Default Re: Disenfranchisement

    Modding can only go so far, so there might still be some disappointed old school TW fans when the full release comes.

    Personally, I'm less than enamoured with the demo, but I hope that the full release will address my dislikes. From what I've seen and heard, the campaign game is an improvement on MTW - crossing fingers & toes that this is true - so that will be enough for me to get some fun out of the game, even if the tactical battles don't significantly differ from the demo.

    I doubt that my ultimate worst case - that the campaign game will be worse than MTW - will be true, so what I see as my 'realistic' worse case is that I simply won't play many tactical battles. My best case, and what I still have confidence that CA will deliver, is that I can configure the tactical battles away from the demo's style to a more familiar MTW style, added to a campaign engine that improves on MTW, giving me many hours of great fun.

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