Are there two hangover bugs from the orginal builds of STW and MTW hanging on to the demo?
STW 1.0 Generals Leading the Charge.
Are the generals in the demo and its mod as suicidal as STW 1.0?
MTW 1.0 Charge Combat Cycles pseudo-infinite.
Are the charges having multiple combat cycles to the point that they are well turbo-charged... as per MTW 1.0 before the patch.
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These two kinds of bugs would have major consequences and explainations on game play.
So has anyone strung out the cavalry in long lines and charged them together against the Romans?
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