The Scourge,
Well you're right that the gamestyle is moving away from controlling your army to controlling a single unit while the ai takes care of your other units (see the camera option in the demo to limit to the general's view?). I don't know about you, but I'm better than the ai in this game. Of course, you'll be able to jump to and control any unit you desire, but the idea of coordinating all of your units at once as you might do in a game like chess is going away. The challenge was to do that well, but now it's for the most part beyond reach. RTW most likely represents a transitional step from STW/MTW to this new gamestyle. I can already see in the demo that's it's more fun to get down to ground level, zoom in and control one unit than it is to stay up high and try to control your army. I've played some flight sims that are like this where you can jump around from one cockpit to another. It's actually been a feature of flight sims for a long time. BTW, I've played many 1,000 of battles in STW and MTW online for the last 4 years, and I haven't gotten tired of it.
Bookmarks