Review
Ummm apart from looking like they are flowing over the terrain, doesn't anyone at all think it is slightly counterproductive to create larger maps then increase the speed?With the larger maps, it became necessary to speed units up. They don't move unrealistically fast, but the difference is quite marked when compared to the original two Total War titles. Walking infantry move about as fast as the older infantry ran. Yet, despite this, there's no sense of awkwardness to the gameplay.
End up with the same feeling of size of a map, but now with the units on turbo. Which does make the animations look slightly silly as they now seem to skate across the land.
This answers a few questions. Faster play and controls that now feel laggy because the animations must be played out. Laggy controls okay or Faster play ok, but both means you don't feel like what you are doing has any effect. You are pushed out of the immersion because your actions are not accepted in real time.The move to 3D has also permitted and necessitated some changes in gameplay mechanics. For starters, individual characters on the screen are now truly independent. They try to remain in formation of course, but aren't as tight as they used to be. This is most evident on three occasions - a rout, when undisciplined formations charge, and during a cavalry charge. However, the move to 3D means that units can't respond instantly - they must go through their animations. So if you order them to pull back, they don't just turn around instantly and go the other way, they must rotate. This has the unintended but very welcome effect of seemingly delaying battle orders. Combined with the faster pace of play, a player can't immediately adjust his forces to counter his opponent's moves - it is possible and quite likely to make mistakes now if you don't anticipate correctly.
Finally, there is proper siege equipment, and it will no longer be stuck in place like in Medieval. Even the mighty catapults will be maneuverable, though very slowly - and they're quite devastating against tightly packed enemy units that have poor moraleNo seriously, I'm going to go and get hammered so that it makes more sense...
Since the reviewer just stated this before writing the above quote:
As you may have guessed, the units are as historically accurate as possible.Seeing a flaw here... whoops thats right all our historical lessons now come from Australian Action Stars ie Braveheart and Gladiator...
Anyhow I will do as I did for MTW. I will wait to see the reviews posted here by my fellow players and see what they think.
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