While I agree with the assumption that CA is attempting to woo RTS gamers (they said it themselves), its certainly not true that SP TW players are happy or have any kind of dislike or lack of need for the tactical engine.
Similarly, I don't expect RTS gamers to like the new interface or find it any easier than the old style.
I play SP only & the tactical engine is vital to my enjoyment of it.
I can't understand how RTS players could come into Rome with the RTS camera & not fight the interface.
The beautiful thing about (especially Medieval) TW is that the complex tactical battles are almost entirely mouse controlled & have decently free camera movement.
I have been playing for years just with the only keys used being shift, ctrl, ctrl-a, space, pause, esc. and g.
Shogun needed / and * too but Medieval fixed that with the scroll wheel controling camera height. Similarly, I now use ctrl-t fairly often now but played perfectly happily for years without it as the mouse slider was well up to the task.
Its my opinion that Shogun & Medieval did so well is precisely because of both the depth of play and the great, simple, mouse driven interface.
I can't stand to play RTSes anymore for exactly that reason.
The RTS interfaces are horribly complicated & require so much effort to do simple things like move 100 people across the map in a coherent group.
The TW interface let you even move several hundred in perfect formation with two simple clicks so you can concentrate on stuff like flanking.
The only thing awkward about the old TW camera is learning that the bottom 1/3 of the side of the screen strafes the camera & the top 2/3 turn it.
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