SO the main point of Cheetah´s post is that it will bad for MP players. Strange, did anyone have a look at MP battles without me hearing from it before?
I agree that the main point about the battles of TW are the tactical possibilities and I also agree that there isn´t much of it in Trebia. What a surprise! The Romans are right in front of you and there´s no time to make tactical decisions? How can that be? Seriously, if one had a lot of options the moment Trebia starts, THAT would be inaccurate.
In many ways RTW will be LESS RTS than MTW. It´s not about killing all enemies or even routing them, no we have tactical positions. How gamey! In sieges we will face huge cities instead of just a castle where you ask yourself "what the heck does that have to do with London?". Units are much more realistic now. Instead of forming massive blocks, the individual men in a unit have much more flexibility. Units can shove into each other. Cavalry doesn´t any longer stop at the side of a unit. You may declass the 3D-graphics as mere eyecandy, but truth is that it´s much more. It adds a lot of realism to the gameplay. Realism that isn´t there in MTW and in common RTS-games.
The only point, really the only one, about going into the wrong direction is the speed of movement. Given the massive improvements, I can accept that.
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