I tried it to test out the -ian switch in one of my GA games (I only play GA) and it didn't cause any problems. I even tried playing the rebels for a while.Originally Posted by Al Khalifah
The only problem with this format that I just thought of is how to measure each player's success. Obviously, the challenge is part of the game, but it's not going to be a very interesting turn for someone to play a dying faction whose economy is hopelessly in the red. How did you deal with the lack of funds for some factions? When I tried -ian I noticed that the Danes for example had 100 000 in debt.Originally Posted by Al Khalifah
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