Hey Duke John, I know that I'm probably making myself one of your least favorite people, but I do have another question. In order for me to make new animation BIF's, you say to put all the BMP's on a root directory for easier access... Now, exactly which BIF's do I have to extract these BMP's from? Are they the BIF's in the textures/men/unitBIFname? If so, do I have to extract all 12 frames for both the normal and high animation?
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