In the textures/men/ folder there are a lot of different types of unit body. What I did was finding a good "donor" for my new unit. When you have found the right bif for the job, extract all 12 frames from the high animation. When you have finished work on the 12 frames, then you fist make the new high animation bif file. When completed, reduce resolusion from 512x512 to 256x256 on all 12 frames (the bmp's) and make the new normal animation bif file.Originally Posted by newagebassist20
Hope this helps
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