Now, I know we have all heard the ridiculous "we hope to reach a broader audience" line which roughly translates to "we have seriously dumbed down what made our game good so that the common xbox user will understand how to play it". However, I don't see why CA felt the need to implement a slew of features from warcraft 3, such as the giant bar taking up most of the bottom of the screen and a different control scheme, when even the mainstream video game press (such as gamespy) thought that Medieval was better than warcraft 3.
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