Citadel: Total War, a mod for Rome
Your support in any way at all is very, very much appreciated.
After much thought about the original plan for Citadel: Total War, I find it a much better idea to create a mod now covering not only Italy, but all of Europe as well. It will be divided into three periods, each one partly (not fully) reflecting the position at that time. I hope to make good use of the Rome Total War engine, as it allows flexable movements and complex diplomatic agreements.
The Team (your name could be here too!):
The Campaign Map
Silver_Rusher(campaign map, scripting, campaign graphics and founder)
Narayanese (Unit pieces)
Unit Lists/Miscellanious Research
Ignoramus (Research, faction lists, Malta Demo and background research)
Zharakov (Russia research and unit lists) *No longer active*
Celtic Winter(unit coordinator)
Yggdrasill(scripting and unit lists)
Suleiman the Magnificent(research) *No longer active*
Saranalos(historical battles and text editing(credits!, unit stats))
3D Models and Textures
GodsPetMonkey(3D graphics)
Two Roses (Textures) *No longer active*
Narayanese (Textures and banners, interface)
Devercia (Textures)
Shark974 (Textures)
Playtesting
Uesugi Kenshin (Team leader, subforum moderator, head playtester)
Che_87 (Playtesting and bug finding)
Wazikashi (Playtesting and bug finding)
Dark_Shadow89 (Playtesting and bug finding)
Dionysos (Playtesting, bug finding and sound gathering)
Lief (Playtesting and bug finding)
Janissary Karamurat (Playtesting and bug finding)
Withmyspearandmagichelmet!!! (Playtesting and bug finding)
goliath88 (Playtesting and bug finding)
MetalSlug (Playtesting and bug finding)
Two Roses (Playtesting and bug finding)
Special Thanks to:
FEMTO for gathering pictures for the loading screens.
More below
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