#1. Master groups, or groups with-in groups (The ability of a unit to be in more than 1 group).

#2. Alt right-click to turn army. (before you could hold down space bar also and move mouse arround before releasing to get just the right destination).

#3. Abitity to issue multible commands (without waiting for the first one to be completed). Easily done in (the old)TotalWar mode. In RTS mode (the new), a new order seems to cancell all previous orders and the unit halts.

The command system for STW/MTW was the 'meat and potatos' of this game. The battle system is what made the game famious, the eye-candy is 'fluff', While people buy games for 'eye-candy' they have them installed only as long as it takes for the next 'wow' game comes out (about 3 weeks);
I still have installed, Mongols, Medieval, vikings, Hellenic, and Napolinic total war.........Mongols is what? Four years old? And still the secound best game ever produced, beaten only by Medieval,.....Hellenic and Napolinic TW, (only Mods), show that the game was not taken to its full limits. I fear that the developers in their zeal to produce somthing grand and memorable have taken 'too big a step' and much what was "Total War" may-be lost.