To start this off,I'll just point out that I hate those people that say:"Hey why the hell unit x swings it's sword like that,or unit y can't do this,blah this game is not realistic".
That's because the point of the Total War series is to put the player in command of huge armies,so the player should be able to control his troops just like a general from those days would.The problem is that he(the player) is not.
Certainly,you just can't call a game realistic when you have to control,micromanage 16 (or more) units,in every phase of the battle - deployment,mellee etc.
A real general would never be able to control all his units like this, and be able to assign new orders every second like in TW games...
Yeah,some people might just say..yeah but it's the only way to control your troops in a game - well,I think not,and I am happy to see that CA has also (to some extent)realised this.
I believe that in this game,the general with better tactic abilities should win, NOT the faster mouse-clicker,unfortunately,right now it's the latter who has an advantage over the first.
CA should concentrate on easing all of the tasks for the player by assigning them to be done by the AI,this has been implemented but it needs much more improvement; for example,in the Trebia demo battle,I should assign all of my cavalry that I am going to flank the romans with to a group and put them under AI control.Then I should be able to give them adivce on what units to preffer attacking.Right now,if I put any units on AI controlled,I cant give them any guiding.
I really like the new interface(looks like the one from Praetorians heh),but there is also one thing no one ever tought of....why in the world do I have to select every one of my individual unit then click on individual enemy units to attack..?? why isn't there an "attack" button like in other RTS's where u click behind or in front of the enemy any every unit will pick an enemy and attack(if you just click behind the enemy units,right now,your units' charge bonus wont apply).
I really thing they should work a lot more on this AI controlling your troops thing as it shows real promise...
I mean it's just ridiculous the way it is now,and I should give general guidance and advices to your troops before battle,and then your control should be very limited after melee starts...
So,what do you guys think ?
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