After all the archer experimenting today, I was reminded of the MTW days when you could target a skirmishing unit and expect that they'd skirmish opposite to where your unit was charging them from. So, if you could get a skirmishing missile unit between two charging melee/cav units, you were guaranteed a skirmish sandwich, so to speak, and a quick rout.
Not so with RTW! You go for the sandwich maneuver and the skirmishing unit just slips out one open end or the other and pegs your now-tired units with javelins/arrows. Yowch.
Excellent AI work by the Assembly team on this -- it's VERY hard to out-maneuver these guys now. Cavalry work great against them, or out-missiling works well too, but that's about it.
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