Originally Posted by Puzz3D
Yeah was just a comparison.
I agree, if turning off morale helps, then fine. I assume its just a boost as before, not completely an absence of morale. We don't want men fighting to the last man, just standing up to fight until they are truely beaten. Routing on impact...or few seconds after...is one of those annoying things that needs to go away.
I wondered if we just weren't keeping our flanks/rears protected and close together, but this wasn't the case when I set up a formation against that large rock formation to the left of the hill. I protected one flank with the rock barrier, and protected the other flank (of a front wall of Poeini Inf) with the merc infantry. They did hold better this way, which was good. But there was still a problem imo.
So its either the morale for these units isn't high enough, or the combat bonuses are too high. Lets hope its not the second one, Kocmoc would have a fit over it.![]()
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