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  1. #1
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Arcade Mode

    Not sure why everyone has their units rout so quickly... if you use any of the mod-ing tools (MODROME, RoDeO, etc) and set the valour of the units up to two or more, they'll take quite a beating before they rout. Valour two Roman principes, for example, will take 40 losses, be under fire, and still be standing firm until the get charged in the flank/back.

    Is no one else getting good battle sturdiness from medium-high valour units? Most of my six-unit-a-side battles last twenty minutes, unless I've given myself an unfair advantage.

    Maybe it's just that the units know that, if they run out the back of the computer, my wife will make them eat their tomatos...
    Just give a few (I used 5 120-man) Sacred Band infantry, put them at 2 valor and 1 armor. And just try to defeat them. I had loads of Romans (including 4 2-valor 60-man Triarii!!) and took several tries to beat them - even flanking them was fairly ineffective!!!

    Now I need some phalanx units of my own. They rock.

  2. #2

    Default Re: Arcade Mode

    Lord of the Isles,

    Yes the units fight too long with morale off. Seeing as CA has not provided an "inbetween setting" for morale, what are you going to do? In single player, I think you will learn what level commander you need so that morale isn't too fragile. In multiplayer, we will raise the money so we can slap a lot of valor on the units. I saw a screen shot of the beta which showed you could max out upgrades on all 20 units in a typical army with 99,999 denarii.

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  3. #3
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Arcade Mode

    Quote Originally Posted by Alexander the Pretty Good
    Just give a few (I used 5 120-man) Sacred Band infantry, put them at 2 valor and 1 armor. And just try to defeat them. I had loads of Romans (including 4 2-valor 60-man Triarii!!) and took several tries to beat them - even flanking them was fairly ineffective!!!

    Now I need some phalanx units of my own. They rock.
    They do rock... but try four 2-valour 1-armour Sacred Band phalanxes versus four 2-valour 1-weapon Cretan Archers. Concentrate fire on the general, flank and skirmish, and you can rout them with zero casualties. When I just tried that, I had to chop the General's unit down to seven men before he routed, and had to completely destroy another of the units. But when those two were gone, the other two routed with about 20 men in each.

    It's the rock-paper-scissors thing, just that sword units don't work against phalanxes like they do against spears in MTW.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  4. #4
    Senior Member Senior Member Oaty's Avatar
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    Default Re: Arcade Mode

    Hmmmm maybe they will slip in another menu option

    Wussies
    El natural
    Warmongors

    Ok in a non jokingly way

    Low morale
    Normal morale
    High morale

    Well probably too late now for the final release, so we'll have to shell out a few bucks for a new patch........ ummm I mean expansion pack.

    Well who knows maybe it is in the game since you can pick difficulty levels in for both the strategic map and the difficulty for the battle field maybe it is in there............. oh and by the way this option would be on page 103 of the options menu.
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
    Cry havoc and let slip the HOGS of war

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