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Thread: Size of Spears

  1. #1
    Member Member danimal's Avatar
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    Default Size of Spears

    No one has mentioned this as of yet.
    I found in MTW the size of spears quite frankly ridiculous.
    When zoomed in the spear end was about the thickness of a tree trunk.

    This has been resolved for RTW HOOORAY

    Anyone else happy with any particularly inane improvements?
    Am not fully informed but the graphics look nice but to be honest all previous incarnations were rubbish even though I don't know that for sure

  2. #2
    Senior Member Senior Member Oaty's Avatar
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    Default Re: Size of Spears

    Its not the size of there weapons that counts its how well you command them.
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
    Cry havoc and let slip the HOGS of war

  3. #3
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Size of Spears

    I was happy to see that swords look like swords instead of PVC tubing...
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  4. #4
    What did I do? Member Lonewarrior's Avatar
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    Default Re: Size of Spears

    Its all good thanks to the new trasformation to 3D.
    "Never rely on the glory of the morning nor the smiles of your mother-in-law."-Japanese Proverb

  5. #5

    Default Re: Size of Spears

    "as of one has mentioned this as of yet.
    I found in MTW the size of spears quite frankly ridiculous.
    When zoomed in the spear end was about the thickness of a tree trunk."

    Yet you didn't find it strange that the troops had no faces and attack by wildly alternating between 2 animations? Seriously though, I also noticed how the spear heads don't look sharp in the least and have a flat top.


    The Generals in Rome hold thier swords like wimps. Zoom in on them and check it out, it looks ridiculous.
    "Sit now there, and look out upon the lands where evil and despair shall come to those whom thou lovest. Thou hast dared to mock me, and to question the power of Melkor, master of the fates of Arda. Therefore with my eyes thou shalt see, and with my ears thou shalt hear; and never shall thou move from this place until all is fulfilled unto its bitter end". -Tolkien

  6. #6

    Default Re: Size of Spears

    Well, those generals are from rich political families, and they're only in the military as a quick leg up to the wonderful world of sweat baths, eunuch bodyguards, and all the backstabbing politics one can stand.

  7. #7

    Default Re: Size of Spears

    Quote Originally Posted by danimal
    No one has mentioned this as of yet.
    I found in MTW the size of spears quite frankly ridiculous.
    When zoomed in the spear end was about the thickness of a tree trunk.

    This has been resolved for RTW HOOORAY

    Anyone else happy with any particularly inane improvements?
    I am. The size of the spears and jousts(?) is one of the minor annoyances in MTW (apart from the major annoyances). I personally refer to them as "logs" .

    Another minor annoyance is that strategic agents CAN'T go to provinces with no ports. Technically, you can dump a whole army as long as you have interconnected ships, even without a port but you can't plop one strategic in. This must be remedied in RTW.

  8. #8
    Senior Member Senior Member katank's Avatar
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    Default Re: Size of Spears

    It's annoying that thus you can never bribe the Irish rebels etc but it's also somewhat nice in that agents use only ports but armies need ships.

    it's fair that agents get some restrictions to partially overcome their huge mobility at the beginning when ships aren't available.

  9. #9

    Default Re: Size of Spears

    Quote Originally Posted by katank
    It's annoying that thus you can never bribe the Irish rebels etc but it's also somewhat nice in that agents use only ports but armies need ships.

    it's fair that agents get some restrictions to partially overcome their huge mobility at the beginning when ships aren't available.
    Not only that. The stacks of Byzantines or rebels who always get trapped in cyprus and the other islands. They don't build ports and sit there the whole game. If you use an army, they are trapped there for the duration of building a port.

    You can't send an emissary, no assassin,no spy, no religious agents even with a ring of ships. I understand agents not being able to use ports on their own but with ships they should be allowed.

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