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  1. #1
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: Moving on the strategy map?

    Quote Originally Posted by 1dread1lahll
    Check-out a game called "Spartan", it will be like that, you only war on someone if you attack an army or city...you dont need to buy the game you can test the games demo...from slitherine.
    But if that is correct what is the "letter of passage" thing for???

  2. #2
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Moving on the strategy map?

    The letter of passage is the sign of a treaty with right of passage worked into it. There are lots of different negotiations you can make now (thank heavens, been waiting for a good diplomacy engine in TW since Shogun).

    You can basically barter for Right of Passage by offering to attack someone's enemies, or pay them, or make a trade agreement, etc. Then you can move your armies into their territory without provoking a battle. However, if you have no right of passage, I believe that if you move an army into a "cell" that's occupied by another faction, then there will be a battle... no option to say "just passing through!" on a case-by-case basis.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  3. #3
    robotica erotica Member Colovion's Avatar
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    Default Re: Moving on the strategy map?

    Tamur if you're right about that cell thing (I assume you are) then there may be annoyances of you needing to cross a river and the only way to get across is through a ford that an ally is guarding, says you can pass through his lands, but the army won't budge! Well that may be the case, hopefully not.
    robotica erotica

  4. #4
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Moving on the strategy map?

    Mmm, it's only speculation but I'm guessing this won't be a problem -- right of passage should allow free access to territories held, whether or not they've got fords/bridges/passes blocked to enemy movement.

    Just my guess though.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  5. #5
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: Moving on the strategy map?

    It'll be interesting to see whether the army composition and experience modifies their speed of movement on the strategic map (which they should).
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  6. #6
    Member Member TexRoadkill's Avatar
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    Default Re: Moving on the strategy map?

    Quote Originally Posted by SpencerH
    It'll be interesting to see whether the army composition and experience modifies their speed of movement on the strategic map (which they should).
    I'd like to see some options like the original Art of War had (anyone remember that game? Probably the first RTS game). In that game you could choose your marching speed on the strategic map and it would be reflected in their fatigue and morale during the battle. That way you could push your guys to quickly flank or guard a chokepoint but they're going to be tired if they have to fight.

  7. #7
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Moving on the strategy map?

    I remember the Ancient Art of War, a funny little C64 game with a sequel "Ancient Art of War At Sea". I remember it being the best game I'd ever played up to that point, quite laughable now I'm sure
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

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