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  1. #1
    Member Member alioven's Avatar
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    Arrow New RomeMod v1.11 released

    New RomeMod (or MODROME) version available:

    * v1.12 released (3 September):

    - Fixes a bug, some units were not being correctly exported into Demo or saved in .TRE files

    * 1.11 (2 September):

    - Added posibility to choose from various maps (76 possible maps) of variable size
    - Added posibility to play as attacker or defender
    - Added posibility for team battles: 1v1, 2v1, 3v1, 2v2
    - Added posibility to choose weather & season (winter is always preferred)
    - Added posibility to manually configure armies position and orientation, with automatic coordinates calculation to aid modders to create new battles easily
    - Added manual deploying and troops overview at the beginning of battle
    - Added alternate keyboard layout


    Get full info and download at:
    http://totalwars.net/forum/viewtopic.php?p=45336#45336


    Thanks to all that helped with it directly or indirectly :)
    Last edited by alioven; 09-03-2004 at 18:41.


    Reconquista Mod v0.3 Home Page Toda gloria es efímera, pero el honor perdura por siempre

  2. #2
    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    Default Re: New RomeMod v1.11 released

    Thank you!!!




    Today is your victory over yourself of yesterday; tomorrow is your victory over lesser men.

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  3. #3
    Member Member alioven's Avatar
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    Default Re: New RomeMod v1.11 released

    RomeMod v1.12 released:

    - Fixes a bug, some units were not being correctly exported into Demo or saved in .TRE files

    http://totalwars.net/forum/viewtopic.php?p=45336#45336


    Reconquista Mod v0.3 Home Page Toda gloria es efímera, pero el honor perdura por siempre

  4. #4
    Travelling Knight Senior Member Nigel's Avatar
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    Default Re: New RomeMod v1.11 released

    Cool


    Added posibility for team battles: 1v1, 2v1, 3v1, 2v2
    do you mean Multiplayer ??

    naa, too good to be true.
    I guess you mean team up with AI controlled factions.
    Still great

  5. #5
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: New RomeMod v1.11 released

    76 maps!!?!?! crikey, I must get this, forget work!
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  6. #6
    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    Default Re: New RomeMod v1.11 released

    8 hours between updates!?! Well, we got to get you in the CA ASAP!




    Today is your victory over yourself of yesterday; tomorrow is your victory over lesser men.

    Miyamoto Musashi, The Book of Five Rings, The Water Book

  7. #7

    Default Re: New RomeMod v1.11 released

    Thank you Thank you Thank you !!!!
    See my sword?
    See your ass?
    See my sword in your ass?

  8. #8
    Member Member alioven's Avatar
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    Default Re: New RomeMod v1.11 released

    Hehehehe, read the docs included, and specially the official thread in the .net, as CBR does ;)


    Reconquista Mod v0.3 Home Page Toda gloria es efímera, pero el honor perdura por siempre

  9. #9
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: New RomeMod v1.11 released

    Grr. It keeps on freezing when it tries and loads the battle. It was on winter too...

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
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  10. #10
    Member Member Spartiate's Avatar
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    Default Re: New RomeMod v1.11 released

    H'mm.............seems to have been removed


    OOPS...........sorry.I have it now.It's on the updated page.
    Last edited by Spartiate; 09-03-2004 at 20:31.
    "Go tell the Spartans,stranger passing by that here,obedient to their laws we lie."

  11. #11
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: New RomeMod v1.11 released

    Quote Originally Posted by alioven
    Hehehehe, read the docs included, and specially the official thread in the .net, as CBR does ;)
    heh actually I havent read anything, I just remembed you told me on MSN

    CBR

  12. #12
    Iron Fist Senior Member Husar's Avatar
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    Default Re: New RomeMod v1.11 released

    For me it seems like changing the starting positions can freeze the game when loading. Otherwise it´s very good.


    "Topic is tired and needs a nap." - Tosa Inu

  13. #13
    Member Member alioven's Avatar
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    Default Re: New RomeMod v1.11 released

    Yep, for example you could make a starting point just in middle of a non-playable zone which can lead to a crash. There can be a lot of factors that can make the demo crash, after all, this is brute modding, and not a custom battle made with an official CA editor, so weird settings just fail...


    Reconquista Mod v0.3 Home Page Toda gloria es efímera, pero el honor perdura por siempre

  14. #14
    Senior Member Hopefull Member MiniKiller's Avatar
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    Default Re: New RomeMod v1.11 released

    I can't get this program to work for the life of me.

    It goes in and I can load it up, adjust all troops and the like then hit F-10, nothing ever happens when I hit F-10, so I try "R" and I get a patch/error or some crapola message and I've tried 7 or 8 times already grrrr.
    *Bows. Turns to return to darkness...bumps head...looks around, pretends noone saw. Dissapears in shadows while cursing at self*



  15. #15

    Default Re: New RomeMod v1.11 released

    Quote Originally Posted by MiniKiller
    I can't get this program to work for the life of me.

    It goes in and I can load it up, adjust all troops and the like then hit F-10, nothing ever happens when I hit F-10, so I try "R" and I get a patch/error or some crapola message and I've tried 7 or 8 times already grrrr.
    I'm intrigued MiniKiller, when you hit F10 the scenario is loaded, just press esc twice. Start the game using the icon in the Mod. Selecting battle of Trebia will start your game scenario. I get error windows sometimes, ' texture does not exist ' etc, I just close them and the game loads and plays ok.

    Hope this helps

    ......Orda

  16. #16
    Senior Member Hopefull Member MiniKiller's Avatar
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    Default Re: New RomeMod v1.11 released

    Quote Originally Posted by Orda Khan
    I'm intrigued MiniKiller, when you hit F10 the scenario is loaded, just press esc twice. Start the game using the icon in the Mod. Selecting battle of Trebia will start your game scenario. I get error windows sometimes, ' texture does not exist ' etc, I just close them and the game loads and plays ok.

    Hope this helps

    ......Orda

    By using the icon in the mod? u mean in the activision folder? I've been loading the icon off my desktop.
    *Bows. Turns to return to darkness...bumps head...looks around, pretends noone saw. Dissapears in shadows while cursing at self*



  17. #17
    Modder Member Encaitar's Avatar
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    Default Re: New RomeMod v1.11 released

    Well that's just a shortcut to the rome.exe file in the activision folder, so it wouldn't matter.
    Encaitar Arandur

    Middle-earth: Total War Dev

  18. #18
    Provost Senior Member Nelson's Avatar
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    Thumbs up Re: New RomeMod v1.11 released

    alioven, this is a fine utility. Easy to install and easy to use. I've had great fun with it. It takes me back to the days of playing the Shogun demo.

    Thanks a lot!
    Time flies like the wind. Fruit flies like bananas.

  19. #19
    Member Member Spartiate's Avatar
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    Default Re: New RomeMod v1.11 released

    Okay i now have it working.Sometimes however it freezes on the loading screen.It's great when it does work and i now find i am getting a better feel for the game.The speeds while still annoying don't seem so bad when you have to cross a huge map first.
    "Go tell the Spartans,stranger passing by that here,obedient to their laws we lie."

  20. #20
    Member Member Stormer's Avatar
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    Default Re: New RomeMod v1.11 released

    Very impressive, all we need now is a random army selecter, that would be real cushty.
    Expect The Unexpected.

    Go tell the Spartans, Stranger walking by, That here, Obedient to their laws, we lie. - King Xerxes

  21. #21
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: New RomeMod v1.11 released

    MK, my first thought would be, where have you put the executable from the zip file? That would explain the doing nothing. Make sure it's in the folder with the demo executable.

    If you mean by "doing nothing" that it only blanks the screen out for a moment after hitting F10, then you're getting the "something" that needs to happen.

    ???? dunno, I've never had any problems with it, been a great tool.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  22. #22
    Member Member Spartiate's Avatar
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    Default Re: New RomeMod v1.11 released

    All it does for me is to remove all the units from the trebia battle but does not import any new ones.I'll mess around with it later as i was more than a little drunk when trying it the other night.
    "Go tell the Spartans,stranger passing by that here,obedient to their laws we lie."

  23. #23
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default Re: New RomeMod v1.11 released

    Wow, this is brilliant!
    THE GODFATHER, PART 2
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  24. #24
    Senior Member Hopefull Member MiniKiller's Avatar
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    Default Re: New RomeMod v1.11 released

    K well I finally got it to work yesterday, logged off for the night and tried to do it again. I had to refind the autoexe thing but neway after I got that going and set up my men and load the battle it always boots me to dekstop, everytime now god damnit.
    *Bows. Turns to return to darkness...bumps head...looks around, pretends noone saw. Dissapears in shadows while cursing at self*



  25. #25
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: New RomeMod v1.11 released

    Minikiller,

    I can't get it to work either. I unzipped the Mod into the installed (and working) Rome-Demo folder. I can then see the Interface, toy around with it and I guess it does save via F10. But when I load the Trebia Battle it just freezes the loading screen, no error message, and after about 5 minutes I have to press the hardware-reset, cause nothing else responds.

    R'as

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
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  26. #26
    Member Member Stuie's Avatar
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    Default Re: New RomeMod v1.11 released

    Quote Originally Posted by R'as al Ghul
    Minikiller,

    ...But when I load the Trebia Battle it just freezes the loading screen, no error message, and after about 5 minutes I have to press the hardware-reset, cause nothing else responds.
    Same here. Guess I'll go back to being patient and waiting for the actual game to be released.

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