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Thread: New RomeMod v1.11 released

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  1. #1
    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    Default Re: New RomeMod v1.11 released

    8 hours between updates!?! Well, we got to get you in the CA ASAP!




    Today is your victory over yourself of yesterday; tomorrow is your victory over lesser men.

    Miyamoto Musashi, The Book of Five Rings, The Water Book

  2. #2
    robotica erotica Member Colovion's Avatar
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    Default Re: New RomeMod v1.11 released

    Quote Originally Posted by voigtkampf
    8 hours between updates!?! Well, we got to get you in the CA ASAP!
    werd
    robotica erotica

  3. #3
    Member Member alioven's Avatar
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    Default Re: New RomeMod v1.12 released

    Lol, it was only a bug fix, I wouldn't consider it a "release".

    I hope you can enjoy it. It's not graphical (may be for version 2.x, when I get bothered about installing Visual Studio or some bloated stuff like that), but the features are the best out there, at least as of today ;)


    Reconquista Mod v0.3 Home Page Toda gloria es efímera, pero el honor perdura por siempre

  4. #4
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: New RomeMod v1.11 released

    I'm consistently getting an error when trying to use maps other than Trebbia and Tutorial...

    "Error: Filename doesn't exist: data/models_landscape/steps4_underlay.cas"

    Edit: apparently it's very sensitive to setting the season as "Summer" -- I have yet to get one to work setting it to Summer. However, leaving it as the default "Winter" has worked every time, even producing maps with no snow.

    Fun fun! Just got wiped out by the Gauls on a HUGE map. Exhausted my troops climbing the hill they were on top of, and then they got cavalried.
    Last edited by Tamur; 09-03-2004 at 18:41.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  5. #5
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: New RomeMod v1.11 released

    Hmm... I think I'm going to have to download a new version of the mod for this one. But good job!

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  6. #6
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: New RomeMod v1.11 released

    I think using winter is best as picking summer might cause problems.


    CBR

  7. #7
    Member Member alioven's Avatar
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    Default Re: New RomeMod v1.11 released

    Tamur, can you please send me the battle setup in .TRE format to test it?


    Reconquista Mod v0.3 Home Page Toda gloria es efímera, pero el honor perdura por siempre

  8. #8
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: New RomeMod v1.11 released

    It's okay, it's just the "Summer" setting that's breaking it consistently. If I leave it as "Winter" it works perfectly. Thank you!
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  9. #9
    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    Default Re: New RomeMod v1.12 released

    Quote Originally Posted by alioven
    Lol, it was only a bug fix, I wouldn't consider it a "release".

    I hope you can enjoy it. It's not graphical (may be for version 2.x, when I get bothered about installing Visual Studio or some bloated stuff like that), but the features are the best out there, at least as of today ;)
    Yes, I enjoy it very much, alioven, thank you for your efforts! Graphics are irrelevant, it works very well. We get much more from the demo then I dared to hope for.

    I hope to meet you on the field of battle some time soon!




    Today is your victory over yourself of yesterday; tomorrow is your victory over lesser men.

    Miyamoto Musashi, The Book of Five Rings, The Water Book

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