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Thread: New RomeMod v1.11 released

  1. #31
    Modder Member Encaitar's Avatar
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    Default Re: New RomeMod v1.11 released

    Well that's just a shortcut to the rome.exe file in the activision folder, so it wouldn't matter.
    Encaitar Arandur

    Middle-earth: Total War Dev

  2. #32
    Senior Member Hopefull Member MiniKiller's Avatar
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    Default Re: New RomeMod v1.11 released

    K well I finally got it to work yesterday, logged off for the night and tried to do it again. I had to refind the autoexe thing but neway after I got that going and set up my men and load the battle it always boots me to dekstop, everytime now god damnit.
    *Bows. Turns to return to darkness...bumps head...looks around, pretends noone saw. Dissapears in shadows while cursing at self*



  3. #33
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: New RomeMod v1.11 released

    Minikiller,

    I can't get it to work either. I unzipped the Mod into the installed (and working) Rome-Demo folder. I can then see the Interface, toy around with it and I guess it does save via F10. But when I load the Trebia Battle it just freezes the loading screen, no error message, and after about 5 minutes I have to press the hardware-reset, cause nothing else responds.

    R'as

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  4. #34
    Member Member Stuie's Avatar
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    Default Re: New RomeMod v1.11 released

    Quote Originally Posted by R'as al Ghul
    Minikiller,

    ...But when I load the Trebia Battle it just freezes the loading screen, no error message, and after about 5 minutes I have to press the hardware-reset, cause nothing else responds.
    Same here. Guess I'll go back to being patient and waiting for the actual game to be released.

  5. #35
    Provost Senior Member Nelson's Avatar
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    Thumbs up Re: New RomeMod v1.11 released

    alioven, this is a fine utility. Easy to install and easy to use. I've had great fun with it. It takes me back to the days of playing the Shogun demo.

    Thanks a lot!
    Time flies like the wind. Fruit flies like bananas.

  6. #36
    Member Member Spartiate's Avatar
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    Default Re: New RomeMod v1.11 released

    Okay i now have it working.Sometimes however it freezes on the loading screen.It's great when it does work and i now find i am getting a better feel for the game.The speeds while still annoying don't seem so bad when you have to cross a huge map first.
    "Go tell the Spartans,stranger passing by that here,obedient to their laws we lie."

  7. #37
    Member Member alioven's Avatar
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    Default Re: New RomeMod v1.11 released

    @MiniKiller & R'as al Ghul:

    The FAQ and trouble resolution is in the official thread of RomeMod:
    http://totalwars.net/forum/viewtopic.php?p=45336#45336

    In brief: a lot of settings make the demo hang, due to its limitations (lack of some file, positioning over a forbidden position in the map, etc). As Orda Khan says, a lot of times you get error messages about missing textures or other files, and you press Enter.

    Sometimes, you don't see the errors but they are there, so you can press Enter blindly anyway. The Demo itself don't hang out your PC, you don't need to press the reset button: keep the RomeMod open, start the Rome demo; if you get stalled, press Alt-Tab (even if you don't see visual feedback), alt-enter. That should maximize the RomeMod window. Alt-enter again shows you your desktop, and then you can open task manager and kill rome demo withouth resetting your pc.

    Other common failure is when the Rome Demo is under a very long folder (depends on windows language), so it's better to have the Demo installed as C:\Rome Demo, for example.

    **More info in the official support thread**


    Reconquista Mod v0.3 Home Page Toda gloria es efímera, pero el honor perdura por siempre

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