Quote Originally Posted by SouthwaterPanda
The two strategies are *not* necessarily mutually exclusive
SouthwaterPanda,
thanks for the comments. I am happy for CA and I'm glad it got mentioned in Time (I have already used the "it's so good it is on the history channel" explanation with friends and colleages as an excuse for my addiction to the game ;-) ).

But our worry is that as the general non-strategy-gamer market becomes a bigger chunk of CA's income, you will start targeting new releases/features at them at the expense of developing the aspects of the game that we love. I saw it happen before in the Mac software market in the late 90's. "How could releasing a software program for the PC hurt the Mac community? It can only mean more exposure, income....etc." Next thing you know, Mac versions were getting delayed and lacking features.

This is a serious concern. Although RTW seems to not to have deviated from the core MTW gameplay model, and I am excited about it, I can only hope the future releases continue to have the "depth" of the current titles.

Afrit