Quote Originally Posted by SouthwaterPanda
I hope you're not saying that Rome's multiplayer battles have been adversely affected by certain design decisions - before the game has come out and you've actually played any multiplayer battles.
I measured the unit speeds in the demo, and those measurements were independently confirmed by another player. I don't have to play multiplayer battles to understand the impact of these new speeds. They definitely preclude me from coordinating a full army, and I have no reason to expect that the speeds will be different in the full game. It's apparently one of the trade-offs that has been made to appeal to the new mainstream market.