I measured the unit speeds in the demo, and those measurements were independently confirmed by another player. I don't have to play multiplayer battles to understand the impact of these new speeds. They definitely preclude me from coordinating a full army, and I have no reason to expect that the speeds will be different in the full game. It's apparently one of the trade-offs that has been made to appeal to the new mainstream market.Originally Posted by SouthwaterPanda
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