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  1. #1

    Cool Range of Archers

    Seems like a lot of people have questions on just exactly how far different archer units can shoot. Do pavise arbs shoot as far as longbows? If anyone knows the ranges of archer units can you make a list from furthest range to shortest range archers?

  2. #2
    Tree Killer Senior Member Beirut's Avatar
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    Default Re: Range of Archers

    I think if you look in the "projectile stats" folder in the game files, you will see the comparitive data. Which you can also change to suit your needs.
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  3. #3
    Senior Member Senior Member katank's Avatar
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    Default Re: Range of Archers

    6k for longbows and arbs

    5k for regular archers (shortbow) and x-bows

    note: these are threshold fire range. actual range is also dependent upon velocity to see whether they can hit.

    for comparison:

    arqs 4k

    handguns 2k

    javs 1.5k

    naptha 1.3k

    all arty are 24k or more

  4. #4

    Default Re: Range of Archers

    Thanks, katank, didn't know about the projectile stats folder.

  5. #5
    Chief Sniffer Senior Member ichi's Avatar
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    Default Re: Range of Archers

    The file gives the distance in some odd computer units, which convert (according to the file) at a rate of 5000 = 100 metres, so vanilla archers and Xbows have about a 100 meter range, Naptha about 20, almost as much as a javelin

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  6. #6

    Default Re: Range of Archers

    A dev posted here back in the day about the range variables, though I don't know where to find it. I think he said that the Range variable determines how far from the unit the bow-and-arrow icon switches from a red X to a green arrow, and also marked the target range. However, it was the Velocity variable that affected shot power, and thus range too.

    So, if the Range variable is too high and the Velocity variable too low, your archers will think they can shoot a mile but their arrows will only travel half that distance. If your Velocity is too high and your Range is too short, you just increase the speed and lower the trajectory of the projectile.

    So X-bows and Arbs have very high Velocity but short range, which is why their projectiles move so quickly AND have a relatively flat trajectory. This as opposed to Longbows who have a longer Range but relatively less (but still enough) Velocity, which results in an arched shot. Also, Longbows, as opposed to X-bows, have an ability called Try-High or something which allows the computer to try for a higher-angle shot if a lower-angle one is blocked, like by a wall or something.
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