Title says it all.

When I initially read that RTW will have towns instead of provinces and that the campaign map will have about 10,000 squares on which to fight, my hopes were high that the campaign will be even more realistic with many cities to occupy and expand into. Unfortunately, it appears that the total number of provinces and towns is basically the same as MTW (about 103 +/- 5).

One reason TW tactical battles appear so realistic is having so many soldiers on the field. This allows morale, fatigue, formation etc to be simulated well. Of course the player only controls soldiers at the unit level, but they fight at the individual level. Similarly, the TW campaign can be enriched by having large number of cities and towns, but they are controlled at the province level or by family members as in RTW.

My wishlist for improving the campaign in that regard includes:

1. A much larger number of towns.
2. Ability to group and un-group towns into provinces for government purposes.
3. Automatic naming of battles by the TW engine based on closest town or geographic feature.
4. Ability to rename towns when captured from a foreign culture.
5. Ability to found new towns.

I'd like to hear other players comments on this.

Afrit