My concerns come from the realities of software publishing, not what I would actually like to see in a perfect world. The next TW game (full, not XP) will almost certainly be yet another game engine build, this means from the ground up. The more time spent on improving the campaign map, the less time spent on perfecting and tweaking the battle system. I am simply afraid that due to time and budget constraints, any resources spent on these improvements would actually harm the battle system. This might result in the TW game doing a poor job at both aspects and I would rather have it do an excellent job at one.Originally Posted by Steppe Merc
Of course if CA is able to get the resources and support from publishers to allow it to expand further into the civilization simulation market, I would be very happy. I guess I'm just a bit cautious about TW reaching for the dream and falling on its face.
Here are a few screenshots I found on the net that show Civ 3 with the borders:Originally Posted by afrit
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