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  1. #1

    Default Pausing

    I use pause in pretty much every battle. It gives me time to study the situation, plan out formations and also helps out with the framerate since i play on 600mhz and the game usually runs on something like 10fps. But im wondering, am i cheating? Is pausing a common thing or do most people play without pausing?

  2. #2
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: Pausing

    Quote Originally Posted by Cebrus
    I use pause in pretty much every battle. It gives me time to study the situation, plan out formations and also helps out with the framerate since i play on 600mhz and the game usually runs on something like 10fps. But im wondering, am i cheating? Is pausing a common thing or do most people play without pausing?
    This is only a problem if you ever want to go on-line. You'll have to break that habit. Otherwise, enjoy yourself.
    "In war, then, let your great object be victory, not lengthy campaigns."

  3. #3
    Member Member Del Arroyo's Avatar
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    Wink Re: Pausing

    IMO, yes you are cheating. But from what I've gathered, most people pause.

    In my experience, there are a small minority of gamers who truly play for the challenge-- the rest simply want to be entertained and play video games as if they were a set of toy soldiers or a box of lincoln logs.

    ..

    If the animation is too choppy, try cutting down on graphics and sound quality in the preferences menu. And if you have trouble controlling all your units at once, practice grouping and hotkeys and grouped line manuevers.

    Also, try to just cut loose and enjoy the game. One of the things that is linked to "cheating" in video games is an emotional attachment to perfection. I used to save-cheat compulsively in Civ2 and SMAC, but letting go of this allowed me to master those games and increase my enjoyment immensely.

    DA

  4. #4
    Member Member desdichado's Avatar
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    Default Re: Pausing

    Cebrus,

    You'll find differing opinions on this topic - some like Del Arroyo think its cheating and others like myself see it as perfectly acceptable if that's what you want - I too have a choppy framerate (although it clears halfway through a battle and I can't seem to find a fix).

    I pause - especially when I want to get close up to the action and see my heavy cav charge home or am setting up a mass charge.

    I don't agree with Del Arroyo that pausing means you don't like challenges and simply want to be entertained. I set up challenges in different ways - no ocean trading (try playing without millions in the bank), no merging units (can only be retrained), single stack invasions only and there are plenty of other ways I have made this game challenging (MedMod especially) while still pausing.

    As Doug-Thompson says the only time it will be a problem is when playing MP. Set up some custom battles and see how you go - you may find you like it better without pause or not. Just don't be worried about what others think about how you play the game.

    I just ignore what other people think and go with what I feel like doing - after all I DO want to be entertained as well as challenged.

    I think I'll get off my soapbox now! Enjoy!

  5. #5
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Pausing

    One thing to think about is that you should give both paused and non-paused battles a go --- all the way through to the bitter end. Set up custom battles, see how many units you can handle effectively and make techniques that work for you. I try to simplify as much as possible -- group and hotkey, for example:

    - main defensive line
    - leftside flankers
    - rightside flankers
    - ranged units
    - leftside cavalry
    - rightside cavalry

    ... or whatever other groupings will work for your strategy. Then you can execute maneuvers with a hotkey and a click, rather than trying to hunt units down with your mouse, then order them.

    It takes a lot of practice, and a lot of patience, to get really fluid without pause, I haven't mastered the skill yet!

    Anyway, give non-paused a good 20-battle training chance, but mostly just make sure you have fun -- it is, in fact, a game
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  6. #6
    Member Member Del Arroyo's Avatar
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    Talking Re: Pausing

    I don't know whether things have changed in MTW, but this is what I remember from Shogun: If you just maneuvered in good order with a strong defensive line, a screen of ranged units, and two to four quick-reaction groups to your rear and flanks--

    the AI would putz around, tie its army in a hopeless knot, and launch a few limited charges on your skirmisher line. It would throw its own army into total disorder and all you had to do was pick the right moment to charge. You would send your defensive line rushing forward, and mop up the flanks with your cav and light infantry.

    Now granted, it was a long time before I had this figured out, and maybe that's the point. And maybe the battlefield AI is better in MTW. Still, I never found victory impossible even as a newb. I'd have no idea what was going on, but I'd still win often enough.

    DA

  7. #7
    A very, very Senior Member Adrian II's Avatar
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    Default Re: Pausing

    It's a free country, Cebrus. You go with people's (informed) opinions or you don't, it's up to you. Lots of people (including myself) use pausing because they suffer from graphics glitches, stuttering audio and sluggish gameplay in MTW which they didn't have in STW. I don't have fixes either and it makes me hesitant to run with hoi polloi and install RTW or some other monster. Oh alright, I'll get the beast eventually (lol) but not before the jury is out.

    As for gameplay, I have to say I enjoyed the torrential flux of those STW battles much more than my paused MTW battles, even though the latter allow for more reflection, careful repositioning and retargeting, hell you can even give your girlfriend a good spanking in between two volleys of arrows.

    I remember by the time I had enough experience on expert level I was fascinated by the sheer aesthetics of STW battles, by their energy and movement. I imagined I'd developed a feel for them, an instinct if you like. I didn't calculate before or pause during a battle, I just *knew* how to counter anything the AI could throw at me, I *knew" when a unit was about to break or when the AI was at a loss and the enemy general was about to expose his flank to some lethal charge. I specialized in running battles and used to make what I called "black armies" of Naginata Cavalry, Yari Cavalry and Horse Archers, all for the purpose of making my battles faster and faster. Most times as a defender, I didn't bide my time on some bleak hilltop waiting for the enemy to spend his arrows. I carefully crafted my line of battle right behind the dots and upon start of battle went straight for the jugular, some times I routed huge armies (mostly peasant ones, of course) inside of twenty seconds. All because yup, you guessed it, I was a total addict at the time.

    Sometimes these days, when I'm stuck somewhere in mid-High keeping His Holiness at bay with one hand and trying to convince my lousy Hun emperor to finally produce some offspring with the other, my heart goes out to the virgin hills of Satsuma, to the sound of horses whinnying in the morning breeze and men with guttural voices committing their souls to the moon and stars..
    The bloody trouble is we are only alive when we’re half dead trying to get a paragraph right. - Paul Scott

  8. #8
    Senior Member Senior Member katank's Avatar
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    Default Re: Pausing

    I definitely found the MTW AI better than the Shoggy one.

    somethings in MTW you have to pause.

    if you ever want to go hell horse raiding with 16 units of HAs, it's necessary to pause but you can really get awesome kill ratios this way.

    humanly impossible to manage without pause more than 5-6 high demand units like HAs or javs unless you are crazy good like Sinan

  9. #9

    Default Re: Pausing

    I'm an unashamed pauser. In a real battle you'd have commanders you could depend on (or not depend on). Units would act in a rational manner and with their own initiative. There would also be a battle plan discussed before the army ever took the field.

    This simply isn't the case in MTW. Your units are dumb numbers being crunched by a processor. The only initiative they have is when they run away, or they imeptously charge. No manouver, no co-ordinated action. Thus the pressures on the player as a commander are far greater. Add to that the fact that the AI can issue orders simultaneosly to it's units, and I say you need to use the pause button in order to have a fair fight.

    That said, some battles are straightforward enough that I don't use it, or just small enough it isn't needed. And when I play multiplayer I don't mind not having it because I know my enemy has the same handicap.

    So, I say, pause when you need to, but try not to abuse it, or your battles will lose momentum and become tedious.

  10. #10

    Default Re: Pausing

    Quote Originally Posted by Del Arroyo
    IMO, yes you are cheating. But from what I've gathered, most people pause.

    In my experience, there are a small minority of gamers who truly play for the challenge-- the rest simply want to be entertained and play video games as if they were a set of toy soldiers or a box of lincoln logs.


    DA
    For a challenge, pick up a book on relatavistic quantum field theory of the electromagnetic vacuum and learn how to sum the resonant cavity modes between conducting parallel plates without getting infinity.

    Otherwise, enjoy the product the designers gave you.

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