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Thread: No Joke: GOLD Thursday, 9/9 P.D.T

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  1. #7
    Member Member sdrga's Avatar
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    Default Re: No Joke: GOLD Thursday, 9/9 P.D.T

    If you read between the lines on some of tommh's posts (linked above) you get the distinct impression that CA wasn't necessarily pleased with the demo as it was released, either.

    I can't remember where I saw it, but it was someone I considered to fairly reliable, either an actual dev or someone like tommh, but the development on the game and the demo was on seperate tracks for about the last 2-3 months of development.

    I'm a dev myself, although not in the game field, but the principle is the same: here is what was probably the approximate sequence of events:

    1. A beta build is selected to be the basis for the demo.

    2. That code is basically butchered to create a scripted subset of the actual game. It becomes its own development effort, usually with a much smaller staff, and usually not the most advanced developers, either: it's a demo.

    3 The two pieces of software become progressively more different as time goes on. Which means....

    There is no realistic way, without a lot of hassle, to just magically incorporate the changes made as the actual game progresses into the demo.

    This would mean that there is 2-3 months of refinement plus additional refinement since the demo release that is not showing up in the demo.

    The 2-3 months may be a total WAG, but there is no doubt that the above sequence had to occur that way. Maybe it was 4-6 months, I doubt any less than 2 months.

    Why is this important? It totally blows away the argument that "the demo is what's going to be in the game". It simply cannot be true. From a development perspective it's, practically speaking, impossible.

    Look to be very pleasantly surprised by the actual game since it's 2 - 6 months ahead of the demo.
    Last edited by sdrga; 09-09-2004 at 04:57.

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