Realistically it is no harder for a bow to be shot flat-trajectory than any other weapon. The arc only factors in at longer ranges because of the slower velocity.
There is even a small adjustment for rate of fall in good rifle sites. And modern artillery is fired in arcs with angles as large or larger than those of ancient bows.
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As far as the game issue, it seems clear in this case that the longbowmen are just a little bit impetuous, whereas the arbs suck at melee and therefore stay out of it.
Dunno though, haven't played MTW.
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