Such a pity. From what I've read across countless forums, diehard strategy games lovers are stats lovers as well...Originally Posted by GilJaysmith
More than once have I read that stats and replays were planned, but couldn't make because of time pressure.
I understand that for a game aimed at a mass audience stats are nothing more than an 'extra', a last minute addition.
But I also hope that developers will realize some day that relevant and intelligent stats and replays can give their games an edge with the -influential!- hardcore community...
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