Quote Originally Posted by GilJaysmith
we didn't have enough time,...... so the feature didn't make it in the end.
Such a pity. From what I've read across countless forums, diehard strategy games lovers are stats lovers as well...

More than once have I read that stats and replays were planned, but couldn't make because of time pressure.

I understand that for a game aimed at a mass audience stats are nothing more than an 'extra', a last minute addition.

But I also hope that developers will realize some day that relevant and intelligent stats and replays can give their games an edge with the -influential!- hardcore community...