Quote Originally Posted by biguth dickuth
I'd like to see the following:

- A real-time 3d map without "end turns" which reflects the constant changes as time passes.
Ugh no - this would make TotalWar into an RTS, which is probably anathema to most people here. I personally need time to think whilst I'm planning my next move (and I don't want to have to keep pressing pause).

- No provinces, just towns and cities and areas of influence around them.
As per RTW.

- Several kinds of economical and political systems and the ability of the player to shift between them in the long-term.

- Different kinds of social organisation in different societies and different ways of troop recruitment for each faction, according to the faction's economical and political system.
These will add more depth to the game, but may make it too complicated for the average player - some reviews have already complained that RTW is too complicated.

- Even larger and more imposing 3d battles with more realistic fighting animations and a multitude of skins per unit (no more "attack of the clones"!).
This will surely happen, as the power of graphic cards keeps increasing.

- Naval battles.
This gets my vote; it is a major area of gameplay where CA have yet to make their mark.