This sounds very good. I think I will love that extra touch of realism (didn't play the demo. 36kb modem here).Originally Posted by Stuie
Shaitan
How is Multiplayer different in RTW from MTW? e.g. new options/features/game types/online battles?
How will logistics be handed in RTW? Will we be encouraged to maintain lines of supply?
Do ships have a limited troop capacity? Or can one ship transport an entire army?
Can you give some example of how moddable RTW will be? Will there be modding tools released?
How is it determined whether you fight during the day or at night?
Will faction re-emergences still be in like they were in MTW (tied to loyalty of province etc)?
How has the Mercenary system changed from MTW?
Are there plans to release new historical battles, post release? Like a monthly new map release?
Can we have the EXACT same controls as in MTW? What about alt-click commands?
Can you only build forts in specific places or can you plunk one down anywhere?
Are there any considerations at CA to ever try a MP campaign, or have they given up on that concept?
Will you be able to take soldiers/generals/royalty prisoners and torture them for information?
Is it possible to upgrade units to different classes? A legionary who can become a general on horse?
Has the bug from the demo regarding cavalry pursuit of routing units been addressed?
How far can an army go in one turn?
This sounds very good. I think I will love that extra touch of realism (didn't play the demo. 36kb modem here).Originally Posted by Stuie
Shaitan
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