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  1. #1

    Default Unit Stats File

    Has any found the unit stats file yet? I waded through a huge number of files and never spotted it.

    I have to slow this game down. It is like watching the Indianapolis 500. I know I will need to slow down the run/charge speeds. But I also suspect I will have to play with the attack and charge values as well.

    So has any one found the stats file>

    Thanks

  2. #2
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: Unit Stats File

    Name is export_descr_unit.txt I dont know where its located but you can search for it.

    But there is nothing about movement speeds there

    Maybe thats in another file located in same folder or CA was just lazy


    CBR

  3. #3

    Default Re: Unit Stats File

    You are right.... Speeds are not available in the files.....I may have just wasted 140 dollars on a game plus a video card I don't need......

    IMO, they really screwed up. The battles are unmanageble due to the lightning speed of the troops combined with fighting that is over in matter of seconds. aggggggggghhhhhhhh.........

    Why did they gut the battles?????????????????????? The best part of STW and MTW was the pacing and atmosphere of the battles...now it is gone.

    I hope there is some way to salvage this game by modding the speeds and combat values.

    I can hope right...

  4. #4
    Clan Takiyama Senior Member CBR's Avatar
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    Thumbs down Re: Unit Stats File

    Well if speed is not available in some other file I must say I find it pretty silly that one of the biggest issues that people had problems with in demo suddenly cant get modded.

    Maybe the patch will add some stuff but we cant be sure what they will add. And with the stuff missing so far and current bugs its gonna be a big patch, which could mean that not all we want/need will be there as there is no time for all of it.


    CBR

  5. #5

    Default Re: Unit Stats File

    Well, I try to mod that export_descr_unit.txt file, it is pretty neat format, but when try to mod and make all Roman general cavalry mount on elephant african, but after modding it, my game directly jump to the end when I start the game.

  6. #6
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: Unit Stats File

    Quote Originally Posted by TW_GenghisKhan
    Well, I try to mod that export_descr_unit.txt file, it is pretty neat format, but when try to mod and make all Roman general cavalry mount on elephant african, but after modding it, my game directly jump to the end when I start the game.
    Sounds like something went wrong. May be just a wrong detail in the mod or not possible at all.


    https://forums.totalwar.org/vb/showthread.php?t=36544

    I understand this to mean that there are two textfiles. One for each unit and the other for general settings?

    It would be a pity if unit speeds isn't available.
    Ja mata

    TosaInu

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