Finally encountered the navy bug last night, and was able to get loose.
I had two fleets in a small inlet in Asia Minor, with too many ships to merge. I tried to attack a small, enemy fleet nearby with one fleet and blockade a port in the inlet with the other.
I wound up with each of my fleets blocking the path of the other. They froze, and still couldn't be moved when the little enemy fleet left.
That's when I noticed that I was clicking on the sail to select the fleet -- and that the mast and sail was no longer connected to the ship's hull. I clicked on the hull, and the ship could move again and operate normally. However, the mast and sail were still separated, even in mid-ocean. I found the hull portion of the other fleet, and observed the same effects.
I merged a few ships from one fleet with the other, but still had the odd graphic effect. However, they suffered some losses after a battle, allowing me to retrain all of them. That did it. The "outrigger" effect was cured.
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