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Thread: Lupinus et Scorpionius (a realism mod)

  1. #1
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Lupinus et Scorpionius (a realism mod)

    We are starting small, but have broad goals. In the near future I will be putting out a small realism mod which incorporates the following:

    - Renaming cities and units that have ahistorical names
    - Editting movement speed modifiers to slow down combat
    - Editting melee attack rates to slow down kill rates
    - Reorganizing some of the starting cities to be more historical, including expanding the reach of Carthage
    - Removing some ahistorical units (headhurlers, Egyptian chariot units are notable)
    - Reducing population growth rate and the economic model to create a slower pace of city growth and expansion
    - Adding more requirements to the Marian reform trigger

    These are the basic elements which I can handle because they are all code tweaks. Unfortunately I have no skinning, texture, or modelling skill and as such I cannot make changes to the units themselves where necessary. There are a ton of things I would like to do in the future, hopefully I can find a person or two willing to help out.

    Also, please provide suggestions on how to make the game more historical/realistic. When it comes to requested changes, if you have a source for what you would like to see happen please link to it, quote it, or attribute it, as while I want to give everyone what they would like to see I will be doing research to ensure that such things are historical.

    For instance, unless I can find some primary source that states the Romans actually used war dogs during pitched battles, the Roman factions will not have access to these units.

    Thanks, and I look forward to working with all of you!

    -Khel
    Cogita tute


  2. #2

    Default Re: Lupinus et Scorpionius (a realism mod)

    - Editting movement speed modifiers to slow down combat
    been done...
    - Editting melee attack rates to slow down kill rates
    Been done...
    Good luck.

  3. #3
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    I know they have been done before, I am simply incorporating these things into one mod.

    Cheers,

    -Khel
    Cogita tute


  4. #4

    Default Re: Lupinus et Scorpionius (a realism mod)

    Oh...

  5. #5
    Lord of All Under Heaven Member The Sword of Cao Cao's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    Are you gunna reskin units to make them look historic?

  6. #6
    Part-Time Polemic Senior Member ICantSpellDawg's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    you will need to replace the egyptian faction's culture with one of the greek cultures - maybe leaving certain units like peasants

    it is strange that CA made the Egyptians with so many absurd anachronisms

    but it does make the game more cosmopolitan - it would be boring to just fight greeks in the east and barbarians in the west
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  7. #7
    Lord of All Under Heaven Member The Sword of Cao Cao's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    That it does, so leave the Egyptians alone.

  8. #8
    Senior Member Senior Member Duke John's Avatar
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    Exclamation Re: Lupinus et Scorpionius (a realism mod)

    Topic moved
    Mod development belongs in the Mod development forum.

  9. #9
    Resident Northern Irishman Member ShadesPanther's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    I think you should change Egypt. Have the more like the greeks but give them their own personal flair maybe?

    You could have it as an optional download

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  10. #10

    Default Re: Lupinus et Scorpionius (a realism mod)

    How about just adding Greek units to the Egyptian unit Roster?
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  11. #11
    Part-Time Polemic Senior Member ICantSpellDawg's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    thats a good idea
    "That rifle hanging on the wall of the working-class flat or labourer's cottage is the symbol of democracy. It is our job to see that it stays there."
    -Eric "George Orwell" Blair

    "If the policy of the government, upon vital questions affecting the whole people, is to be irrevocably fixed by decisions of the Supreme Court...the people will have ceased to be their own rulers, having to that extent practically resigned the government into the hands of that eminent tribunal."
    (Lincoln's First Inaugural Address, 1861).
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  12. #12
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    Well, it turns out that there already was an effort here at the .org to do this. So I have joined forces with them.

    https://forums.totalwar.org/vb/showthread.php?t=33417

    Cheers,

    -khel
    Cogita tute


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