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Thread: combat resolution system?

  1. #1
    Senior Member Senior Member Dorkus's Avatar
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    Default combat resolution system?

    Does anyone know how the combat resolution systme works in RTW? Perhaps in the strategy guide?

  2. #2

    Default Re: combat resolution system?

    Does anyone know how the combat resolution system works in RTW? Perhaps in the strategy guide?
    What do you mean by combat resolution system? When you win, I think the enemy army just disintegrate or retreats whatever they have left. I can't tell for sure about vanishing, since I've only seen a portion of the vast map. Most likely they just retreat.

    When you assault a settlement you have a choice to
    a) Occupy - No looting but citizens will be grumpy
    b) Enslaved - Citizens will be dispersed among existing settlements but there will be looting ( and some buildings maybe destroyed).
    c) Exterminate - Kill a lot of citizens. You get a lot of denari.

  3. #3
    Member Member Thoros of Myr's Avatar
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    Default Re: combat resolution system?

    Only thing I wish you could do is take faction family members captive, that would go so well with the new diplomacy system.

  4. #4
    Senior Member Senior Member Dorkus's Avatar
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    Default Re: combat resolution system?

    What i mean is the exact statistical formula for combat resolution.

    I believe the formula in MTW was some sort of exponential formula based on the difference between attack and defense.

    I imagine this has been tweaked at least a bit, given that unit stats now vary far more than in MTW. (Highest base attack in MTW was, I believe, 6, and highest def was around 8)

    High attack units such as gladiators do not quite tear through other units the way they would have in in MTW with 5-8 gaps in atk/def.

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