Any way to ditch the stinking timer. When attacking you have very limited time to manuever or use your ballistae,sappers, etc. to pound a defender or breach a wall before having to rush in, usually from a disadvantageous spot. I should be able to move my forces for a better angle of attack without some stopwatch telling me too late times up. I even lost a seige because I waited for my sapper to destroy a wall, instead of rushing a broken gate defended by boiling oil that decimated any unit going through. I routed all opposition, but before I could hold the town square long enough... sorry times up you lose. I don't need no stinking timer.
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