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Thread: How often does your faction produce heirs?

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  1. #1

    Default How often does your faction produce heirs?

    I've played 15-16 years already and my faction has produced a grand total of 1 daughter. Only 1 of my unmarried sons has married. The only new generals I get are those that were born before the start of the game and 1 guy who married a daughter of mine.

    I'm going to go 32 turns, at least, without a new general unless one of my daughters marries one. The worse part is I have 1 general with an increase chance of having children virtue and at least 2 have a weaker form of the same virtue.

    How is everybody else's experience? More heirs? Less?

  2. #2
    robotica erotica Member Colovion's Avatar
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    Default Re: How often does your faction produce heirs?

    I'm getting more heirs. I have 4 sons from the original leader, one that died, and then one of the daughters of those sons just married some guy that is now a General in my army.

    I think it just depends on the luck of the draw. I wish you could still marry daughters to captains - but I so far haven't had a daughter become a spinster so it shouldn't be a problem.
    robotica erotica

  3. #3

    Default Re: How often does your faction produce heirs?

    I have just had 1 daughter marry another general. All my daughters are married now but some of my sons still aren't. I don't have anybody producing any more, though. The new generals I have are mostly from sons and daughters who already born at game start but not yet matured.

  4. #4
    Member Member Thoros of Myr's Avatar
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    Default Re: How often does your faction produce heirs?

    I've played about 50 years, I have 6 matured sons, two of which are excellent commanders and very infuential. I don't know which to choose for my hier...they are both in thier 20s. The one has a slighty better retinue though.

  5. #5
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: How often does your faction produce heirs?

    As far as heir production goes the Brutii breed like jack rabbits and abopt like Marie Osmond, and the Julii are the opposite. In my Brutii game there are 5 abopted living adopted sons 3 sons in law and 4 Brutii born generals.
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    Member Member SeveredSoul's Avatar
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    Default Re: How often does your faction produce heirs?

    A thing that seems to work with the Juilli is Having a Captain win a few battles aginst some Brigands. Then it seems that he'll get addopted into the family....somtimes. I have like 4 adopted family members.



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  7. #7
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: How often does your faction produce heirs?

    Jealous guy from the UK here...

    Does the whole family tree thing work the same way for the non-roman factions???

  8. #8

    Default Re: How often does your faction produce heirs?

    Gameless UK person question - so you can't control your family at all, not even choose who and when to adopt? So the Roman pater familias who (historcially) can sell his family into slavery or kill them on a whim can't even tell his idiot son to get married to lady X? Mr pater familias has no power over his family? Please tell me I'm wrong; goofy helmets I can live with but inaccuracy like that really hurts.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  9. #9
    Just an Oldfart Member Basileus's Avatar
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    Default Re: How often does your faction produce heirs?

    First time i tryed the Brutii my family was huge, second time though the son of my leader got to 65 before he got a heir in there from his daughter heh..its preety random i reckon

  10. #10

    Default Re: How often does your faction produce heirs?

    I've played 15-16 years already and my faction has produced a grand total of 1 daughter
    That is weird Andrew. I just got a my 6th family member, 1 is adopted.

  11. #11
    The Maiden Member Jeanne d'arc's Avatar
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    Default Re: How often does your faction produce heirs?

    If someone would be so kind to answer frogbeastegg's and bob the insane's questions please?
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  12. #12
    Member Member Praylak's Avatar
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    Default Re: How often does your faction produce heirs?

    Quote Originally Posted by frogbeastegg
    Gameless UK person question - so you can't control your family at all, not even choose who and when to adopt?
    Not exactly. At times I was prompted to either accept or refuse a marriage. Thats a choice, of course I always take it. And your family members are mobile units (as in MTW) so you choose who is govenor of what city. As well you can change which son will be the factions hier.

    I mean that is some power over your family isn't it?

  13. #13
    Senior Member Senior Member Jacque Schtrapp's Avatar
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    Default Re: How often does your faction produce heirs?

    I went through a dry spell that lasted at least 20 turns. Then my faction leader died and when his heir took over the family began producing babies like rabbits.

    Sorry I can't answer that Bob, I haven't unlocked any factions by destroying them. I am close to wiping out the Greek Cities though, if I do manage to annihilate them I'll start a new campaign anf play a few turns to see if their family tree functions the same way as the Romans.
    Last edited by Jacque Schtrapp; 09-25-2004 at 16:10.

  14. #14
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: How often does your faction produce heirs?

    Quote Originally Posted by Praylak
    prompted to either accept or refuse a marriage
    Interesting, but you can't setup marriges yourself? Even as part of deplomacy??

  15. #15
    Senior Member Senior Member Jacque Schtrapp's Avatar
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    Default Re: How often does your faction produce heirs?

    Quote Originally Posted by Bob the Insane
    Interesting, but you can't setup marriges yourself? Even as part of deplomacy??
    Not so far. It doesn't appear that you need marriages to affect diplomacy since there are so many other factors: demand/offer money, demand/offer province, trade rights, map exchange, safe passage and various other things. It also seems the AI factions are well programmed to use these functions in both initiating and accepting offers as well as countering or refusing inadvantageous offers.

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