Jealous guy from the UK here...![]()
Does the whole family tree thing work the same way for the non-roman factions???
Gameless UK person question - so you can't control your family at all, not even choose who and when to adopt? So the Roman pater familias who (historcially) can sell his family into slavery or kill them on a whim can't even tell his idiot son to get married to lady X? Mr pater familias has no power over his family? Please tell me I'm wrong; goofy helmets I can live with but inaccuracy like that really hurts.
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
First time i tryed the Brutii my family was huge, second time though the son of my leader got to 65 before he got a heir in there from his daughter heh..its preety random i reckon
That is weird Andrew. I just got a my 6th family member, 1 is adopted.I've played 15-16 years already and my faction has produced a grand total of 1 daughter
Bob Marley | Burning Spear | Robots In Disguise | Esperanza Spalding
Sue Denim (Robots In Disguise) | Sue Denim (2)
"Can you explain why blue looks blue?" - Francis Crick
If someone would be so kind to answer frogbeastegg's and bob the insane's questions please?![]()
En nom Dieu!
Not exactly. At times I was prompted to either accept or refuse a marriage. Thats a choice, of course I always take it. And your family members are mobile units (as in MTW) so you choose who is govenor of what city. As well you can change which son will be the factions hier.Originally Posted by frogbeastegg
I mean that is some power over your family isn't it?
I went through a dry spell that lasted at least 20 turns. Then my faction leader died and when his heir took over the family began producing babies like rabbits.
Sorry I can't answer that Bob, I haven't unlocked any factions by destroying them. I am close to wiping out the Greek Cities though, if I do manage to annihilate them I'll start a new campaign anf play a few turns to see if their family tree functions the same way as the Romans.![]()
Last edited by Jacque Schtrapp; 09-25-2004 at 16:10.
Not so far. It doesn't appear that you need marriages to affect diplomacy since there are so many other factors: demand/offer money, demand/offer province, trade rights, map exchange, safe passage and various other things. It also seems the AI factions are well programmed to use these functions in both initiating and accepting offers as well as countering or refusing inadvantageous offers.Originally Posted by Bob the Insane
Hmm, good question. Anyone played non-Roman and know whether you've got a family tree to work with?
The family is a really wonderful hook. I've got one guy who was a LOUSY governor (took bribes, allowed tax evasion, added squalor) but I moved him out into the battlefield and he's been raking in the Senate positions -- Consul three years ago, and Consul again this year, with five cities conquered. I moved him out into the field in the hopes that he'd get himself killed, he was that bad of a governor. But he's been really kicking the Macedonians to bits out there! Besides, it's always nice to have a Consul in the family.
However, since he became consul I've noticed that he's starting to give himself surnames! At first he was simply Aulus Scipii, but now he's been:
- Aulus Victor
- Aulus the Lucky
and he's currently calling himself Aulus the Majestic.![]()
"Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller
Well i am betting they have it, after all one must have a leader in a large faction in order to work as a whole , even the barbarian ones.Maybe even more a bit adoption based with the barbarians sinds they consisted of many tribes alltogether with eich there leaders.Originally Posted by Bob the Insane
En nom Dieu!
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