Biggest problem is that it is an uber cavalry game. They swirl about like a bunch of schooling fish after a kilo of cocaine has been dumped in the water. As soon as they flank a unit somewhere, it routs--immediately. Then everyone nearby routes. I'm usually not into modding unit stats, but this time, I think I'm going to have to mod everything. Of course, sometimes my cav routs when it has units on either side of it (without making contact.)
I agree, right now the game is cavalry (or elephant) rush. Forget formations and historical use of units. Bring lots of cav and let loose the dogs/horses of war. Playing as Carthage will be interesting as the phalanx won't stand a chance vs. the cav.
Oaty, you don't get control of armies with another general (family member) in charge, only "captains."
The enemy (or allied) general suicide charge is back...
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