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  1. #1
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Gamespy critique on Weak AI

    Quote Originally Posted by nokhor
    i had a 5 star general besieging a settlement. next turn i brought up a small reinforcements under a captain (no stars) and i placed them next to, but not into my general's stack. that turn the besieged sally forth and attack my captain with his much smaller relief force. thats fine with me, since i put them there, but in the ensuing battle, i had to use my small captain force to play obstruction to the much bigger besieging force because my 5 star general (AI controlled) is charging on horseback way ahead of his reinforcing troops. its the old suicidal daimyos problem from shogun. i would much rather have had my captain's force get obliterated with no reinforcements, than have my 5 star coming to my aid by getting skewered.
    I've had the same thing happen. My solution: I reloaded the save from the previous turn and "fixed" it. It should give me the option of which commander to be! Same will happen if you are trying to set up a two army attack.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  2. #2
    Member Member slackker's Avatar
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    Default Re: Gamespy critique on Weak AI

    sigh i already ordered the game..and this looks so annoying...thinkin of cancellin my order...
    Keep up the Support CA
    and please don't rush your next installment ;)

  3. #3
    Senior Member Hopefull Member MiniKiller's Avatar
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    Default Re: Gamespy critique on Weak AI

    no no dont cancel no way lol no no haha

    but i hope a patch does fix the teamate ai. i bust threw the gates with 27 of my cav (not a fam member,) chasing routing archers. I took the gate so they could come in (Relif force of 400 men) but nope they just ran around the wall instead.
    *Bows. Turns to return to darkness...bumps head...looks around, pretends noone saw. Dissapears in shadows while cursing at self*



  4. #4
    Member Member slackker's Avatar
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    Default Re: Gamespy critique on Weak AI

    Quote Originally Posted by MiniKiller
    no no dont cancel no way lol no no haha

    but i hope a patch does fix the teamate ai. i bust threw the gates with 27 of my cav (not a fam member,) chasing routing archers. I took the gate so they could come in (Relif force of 400 men) but nope they just ran around the wall instead.
    LOL
    so is there any surefire way to control ur reinforcements?? juz dun hav a general in it and u r free to control it??
    i need confirmation!! if its true..guess its juz 1 general per "zone"...but if this is the case, the only general's command rating only applies to the the stack he is in rite?? or all the armies in the zone?

    answers! i need answers!!
    Keep up the Support CA
    and please don't rush your next installment ;)

  5. #5
    robotica erotica Member Colovion's Avatar
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    Default Re: Gamespy critique on Weak AI

    I hate the AI. The reinforcements are so worthless that I have to make sure that I either defeat the enemy before the AI gets there or that there isn't reinforcments near the battle so that I don't even have to deal with it.

    My brother was fighting a huge decisive battle vs Carthage. They had 1.5 stacks, he had 2. He started the battle and his AI controlled reinforcements are attacked by Carthage. every man was slaughtered in that army of his. His AI controlled army did a whopping 7 kills!!! The victorious army of Carthage finished with that army and then came over and totally demolished his army.

    I really hope that the AI doesn't turn out to be something that was a good idea but totally fell short of any expectations whatsoever. I'll sit here and hope.
    robotica erotica

  6. #6
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Gamespy critique on Weak AI

    It is interesting that AI controlled armies that are owned by the player always seem to lose vs the AI armies, or so it seems from your post. I mean if it's AI vs AI you would at least expect a 50-50 chance of winning/loosing. If the AI is really stupid then that chance would still be 50-50, so I think that you are looking at the wrong reason. Was your AI general of the same quality as the AI opponents one? Or perhaps the player AI is dumbed down to make the game harder, but a dumbed down doesn't provide a more challenging army, it just becomes irritating.

  7. #7
    robotica erotica Member Colovion's Avatar
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    Default Re: Gamespy critique on Weak AI

    Quote Originally Posted by Duke John
    It is interesting that AI controlled armies that are owned by the player always seem to lose vs the AI armies, or so it seems from your post. I mean if it's AI vs AI you would at least expect a 50-50 chance of winning/loosing. If the AI is really stupid then that chance would still be 50-50, so I think that you are looking at the wrong reason. Was your AI general of the same quality as the AI opponents one? Or perhaps the player AI is dumbed down to make the game harder, but a dumbed down doesn't provide a more challenging army, it just becomes irritating.
    No - he had his best General leading that AI army and the enemy army had a family member leading it who had no command. It SHOULD have been a perfect victory with my brothers army facing the enemy downhill. To the left of my brothers army was his AI controlled one down the hill and facing a forest which seperated the enemy army from his AI controlled one. It was basically aright angle with the enemy in the center. His AI army charged in through the trees (led by the cav and his best General) the cav charged foolishly right at the elephants, mucked about - got slaughtered. Just then his infantry was showing up to begin fighting as his General got taken down. That AI army fled immediately and every single man on that army was slaughtered.
    robotica erotica

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