Quote Originally Posted by son of spam
Since RTW is supposed to be 'simulating' hours long battles (yeah, right), a short term boost of adrenaline should not make a huge difference in marching speeds.

IMO unit run speeds should either be taken down or make it something like a 'boost' that you can only use when you are above a certain level of fatigue (like warmed up).

Walk speeds seem fine though.
What gives you the idea that RTW isnt simulating 'hours long battles' ? Have you played the campaign long enough yet to get that are the size of the real life ones that HAD hours long battles?

I seriously doubt anyone has played the game enough to get 10,000's of armies or even 45,000 yet but I have no doubt that they will last just as long, if not longer, than MTW.

I can't imagine a battle of a few hundred men forming one line of battle, which is common in this stage of RTW to last for "hours". Not only would it be highly unrealistic it would be EXTREMELY boring.

I think many peoples judgements are way premature. One thing ive noticed about RTW that will give it potential for longer battles with bigger armies is the fact that routing units dont seem to set off a chain rout through your entire army.