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  1. #1
    Member Member Armchair Athlete's Avatar
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    Default Cavalry way overpowered

    OK, does anyone else here think that cavalry are much too strong? At the moment there is basically no reason to build anything other than cavalry, apart from city sieges and defence. There is simply no counter to fast cavalry other than more cavalry, you can move them around spears and charge them from behind (who cant turn aroud fast enough), they slaughter archers and skirmishers (which is fine) and defeat swordsmen. I build armies of pretty much just Macedonian Light lancers (plus two units of merc hoplites, 3 cretan archers and a couple of skirmishers) and am dominating with ease (on Hard battle/normal camp map). In game I always see Egypt and Macedon dominating becuase of their excellent cavalry. I would rather have Macedonian Light Lancers than even post Marian Legionnaires! And dont even get me started on cavalry archers. Has anyone figured out how/where to mod unit files yet? becuase i was thinking of maybe doubling their upkeep cost, so the AI cant build armies of fast cavalry.
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  2. #2
    Senior Member Senior Member Dorkus's Avatar
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    Default Re: Cavalry way overpowered

    someone on the come posted that spear anti cav bonuses aren't working.

    that would go a long way toward explaining cavalry dominance.

  3. #3
    Senior Member Senior Member ElmarkOFear's Avatar
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    Default Re: Cavalry way overpowered

    This link, provided by someone at the .com, would probably explain exactly why this would be: https://activision.custhelp.com/cgi-...PVJvbWU*&p_li=

    If Activision had CA make fatigue less of a factor in battles, then I wonder what other things they changed so the new RTS/Console players would have an easier time? Maybe, less spear vs. cav bonuses? That might also explain why the RTW Prima guide is the only guide in the TW series which doesn't explain the combat system, with its penalties, bonuses, etc . . . they don't want anyone to know how the real-time battles have been "dumbed-down".
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    Member Member Armchair Athlete's Avatar
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    Default Re: Cavalry way overpowered

    That would explain a bit, lower fatigue effect means that cav can flank much easier
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    Evil Sadist Member discovery1's Avatar
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    Default Re: Cavalry way overpowered

    Is it just me, or are cavalry more effective against hoplites than against hastati? At least when the hastati are nice and deep.


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    Senior Member Senior Member Oaty's Avatar
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    Default Re: Cavalry way overpowered

    Cavalry is'nt so overpowered but I'm playing on huge units wich makes it a bit different(units have more staying power). The trick is to bog the cavalry down once they lose there momentum they are sitting ducks. What makes them appear to be way overpowered is if they route the enemy before there charge loses its power they can continue the charge on. But if the unit withstands the charge that cavalry is pretty much screwed.
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  7. #7

    Default Re: Cavalry way overpowered

    Quote Originally Posted by ElmarkOFear
    This link, provided by someone at the .com, would probably explain exactly why this would be: https://activision.custhelp.com/cgi-...PVJvbWU*&p_li=

    If Activision had CA make fatigue less of a factor in battles, then I wonder what other things they changed so the new RTS/Console players would have an easier time? Maybe, less spear vs. cav bonuses? That might also explain why the RTW Prima guide is the only guide in the TW series which doesn't explain the combat system, with its penalties, bonuses, etc . . . they don't want anyone to know how the real-time battles have been "dumbed-down".
    A CA developer in another thread said that wasn't true.
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    Member Member Morindin's Avatar
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    Default Re: Cavalry way overpowered

    Quote Originally Posted by Sethik
    A CA developer in another thread said that wasn't true.
    I'd agree with this as well, as my men usually end up exhausted after a few minutes of fighting on the battlefield. So obviously combat is a huge factor.

    The only thing that doesnt seem to get tired at all are wardogs :)
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  9. #9
    Member Member Turbo's Avatar
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    Default Re: Cavalry way overpowered

    Cavalry should be overpowering against infantry --- for this period it is realistic. Spear and pikes were not utilized effectively against cavalry. Defense in depth would absorb the cavalry charge and the result melee would decimate the cavalry.
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  10. #10

    Default Re: Cavalry way overpowered

    In my experience, Pikes slaughter cavalry if they attack the front. The horses die as they hit the pikes, they don't even make it to the men. I've begun fighting defensively with a full semicircle of pikes facing every direction. On the other hand, spears do nothing. A frontal charge of cavalry into eastern spearmen sends the spearmen running in seconds.
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  11. #11
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Default Re: Cavalry way overpowered

    I've sent some scythed chariots against some light infantry and peasants - the scythed chariots were beaten to a pulp....
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    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Cavalry way overpowered

    Cavalry are uber in RTW. You really don't need infantry. The game system has fast kills for flanking and super fast movement speed. This does in the old "rock, paper, scissors." Now "scissors" outflanks rock and kills it before it has a chance to bash.

    I'm disappointed with the battles. All infantry fights might be good, but all of the battles I fight are dominated by cavalry.
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    Member Member Turbo's Avatar
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    Default Re: Cavalry way overpowered

    Quote Originally Posted by Red Harvest
    Cavalry are uber in RTW. You really don't need infantry. The game system has fast kills for flanking and super fast movement speed. This does in the old "rock, paper, scissors." Now "scissors" outflanks rock and kills it before it has a chance to bash.

    I'm disappointed with the battles. All infantry fights might be good, but all of the battles I fight are dominated by cavalry.
    I haven't found that to be the case at all. Cavalry does overwhelm lower grade infantry, but against better units like the Gaul swordsmen, they often take more punishment than they hand out. If anything, I have been gravitating to infantry as I find the cavalry expensive and their performance less than stellar.
    When you decide that servicing your core niche is no longer important, you might as well put a gun to your corporate temple. - Red Harvest -

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