It is not the change to fatigue that bothers me. It is the idea behind the change . . "To make the game more accessible to new users." What else has been changed, that we are unaware?
The fatigue needed to be reduced slightly, but I still haven't heard any hard figures to say by how much. Nor any other information, that normally, we would have found in the Prima Strategy guide. It appears to have been left out (on purpose?) since all the other guides listed, in detail, how the battle results were computed by the game. Lack of information, especially given the supposed "ease of modding" this game, is leaving the community in the dark as to the capablities of the new engine.
Lot of promises made, yet little which indicates it wasn't just hype. Hopefully once CBR and gang get ahold of the game, they can make some sense of it and let us know what can be done.
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