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  1. #1
    Member Member Inuyasha12's Avatar
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    Default Re: Letting a Province go...

    hehehe

    Im having the same "problem"
    Playing as julii(surprise!) And basically my largest cities, ariminum, patavium, mediolavium(not including the capital) are at the negatives.
    Sometimes it even gets to -1000 +more.

    However what u all failed to mention is that cities dont like having -1500 and they start hating u. Ive had 2 rebellions already, with taxes on low-normal and the city full of troops. After awhile the cities crack and revolt. And since im loosing a lot of money i can't build many buildings to make every city happy. Im afraid its going to be a dominoe effect, one city revolts, less taxes=less money=less happines=another revolt in another large city.

    A man's real possession is his memory.In nothing else is he rich,in nothing else is he poor
    Shakespeare
    Not everything that counts can be counted, and not everything that can be counted counts.
    You can't say civilization isn't advancing: in every war they kill you in a new way.
    If the human mind was simple enough to understand, we'd be too simple to understand it.

  2. #2
    Member Member Morindin's Avatar
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    Default Re: Letting a Province go...

    Quote Originally Posted by Inuyasha12
    hehehe

    Im having the same "problem"
    Playing as julii(surprise!) And basically my largest cities, ariminum, patavium, mediolavium(not including the capital) are at the negatives.
    Sometimes it even gets to -1000 +more.

    However what u all failed to mention is that cities dont like having -1500 and they start hating u. Ive had 2 rebellions already, with taxes on low-normal and the city full of troops. After awhile the cities crack and revolt. And since im loosing a lot of money i can't build many buildings to make every city happy. Im afraid its going to be a dominoe effect, one city revolts, less taxes=less money=less happines=another revolt in another large city.

    I dont think they do, because Patavium has 30,000 people or so and making -5000!(Im still making about 10,000 a turn overall minus construction/recruitment costs).
    They dont hate me there, although I do have a garrison of around 12 Milita units.
    Talk is cheap - Supply exceeds Demand.

  3. #3
    Member Member Inuyasha12's Avatar
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    Default Re: Letting a Province go...

    Maybe they just hated the governor
    A man's real possession is his memory.In nothing else is he rich,in nothing else is he poor
    Shakespeare
    Not everything that counts can be counted, and not everything that can be counted counts.
    You can't say civilization isn't advancing: in every war they kill you in a new way.
    If the human mind was simple enough to understand, we'd be too simple to understand it.

  4. #4

    Default Re: Letting a Province go...

    OOppps, too late. I abandoned Patavium and it promptly went rebel. I didn't really see a change in my total income. So the minus 1500 ducats weren't a factor. But I did free up about 900 men.

    I wonder what would happen if I recaptured the city and enslaved the population?

    Has anyone noticed that when you create a unit in a city, the total income goes up slightly. It doesn't make sense to me because all cities should share some of the cost of support of that created unit.

  5. #5
    Member Member Inuyasha12's Avatar
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    Default Re: Letting a Province go...

    U should take back that city, it has potential.
    Enslave them and rebuild some buildings you'll see income go up..
    A man's real possession is his memory.In nothing else is he rich,in nothing else is he poor
    Shakespeare
    Not everything that counts can be counted, and not everything that can be counted counts.
    You can't say civilization isn't advancing: in every war they kill you in a new way.
    If the human mind was simple enough to understand, we'd be too simple to understand it.

  6. #6
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Letting a Province go...

    Quote Originally Posted by Jagger
    Has anyone noticed that when you create a unit in a city, the total income goes up slightly. It doesn't make sense to me because all cities should share some of the cost of support of that created unit.
    The income does not go up, the profits do. The income stays relatively the same (depending on how much of the income for the province is based on trade and how much on taxes) but the number of people in the city has dropped, so the percentage of the total expenses paid by that city drops, making the profit number rise. If you had checked, you would see that your other cities each LOST a small amount of profit because they had to take on the burden the current city is giving up by giving up population.
    Cogita tute


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