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  1. #1

    Default Re: Roman: Brutii

    Quote Originally Posted by RLucid
    Is that Brutii specific (or may be playing difficulty)? Because that's not what I found generally in the Vanilla 1.5 game, there if your population was too happy, you caught the trait rather frequently. There are mods that alter that, think bugfixer is meant to make the annoying bad tax trait less frequent.
    My experience is, as long as you either cannot raise the tax rate (ie, already Very High) or raising the tax rate will cause red faces, you're safe. Anything less than that, you risk running into the bad taxman traits. I've had a family member get useless assessor in a city where the taxes were High instead of Very High, because I didn't hit the triangle button the last time I clicked it.

    I will thus raise taxes as high as I can while a family member is in residence, and drop them to low taxes as soon as he leaves to get the population up quickly. Well, unless it's a city where I don't want it growing quickly, in which case I keep taxes as h igh as I can regardless of whether any governor is present.
    Last edited by Praetor Rick; 04-30-2008 at 19:24.

  2. #2

    Default Re: Roman: Brutii

    Quote Originally Posted by Praetor Rick
    I've had a family member get useless assessor in a city where the taxes were High instead of Very High, because I didn't hit the triangle button the last time I clicked it.
    Me to, and it's annoying as pursueing pop. growth seems perfectly legitimate to me, and it means moving Governors about more often, to take advantage of discounts, or enslavement pop growth (which is then counter-acted by need to raise taxes to avoid the trait).

    Bugfixer helps supposedly with this, but leaves your files incompatible with othes online.

  3. #3
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: Roman: Brutii

    in my experience any tax regime higher than normal turns your governor into a total asshole
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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Roman: Brutii

    Quote Originally Posted by Celtic_Punk
    in my experience any tax regime higher than normal turns your governor into a total asshole
    That's why I use them for conquering the world and not sitting in a little town some place on the edge of the world

  5. #5
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: Roman: Brutii

    haha, good call good call, but sadly your largest settlements require a governor present, or else all hell will break loose. Plus some men are just not fit to die on the field of battle.
    'Who Dares WINS!' - SAS
    "The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows


    Who knows? If it's a enough day we may all end up Generals!"

  6. #6
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    Default Re: Roman: Brutii

    Quote Originally Posted by Celtic_Punk
    haha, good call good call, but sadly your largest settlements require a governor present, or else all hell will break loose. Plus some men are just not fit to die on the field of battle.
    And still others are such useless gits that they become the third general in the army, functioning as self-regenerating cavalry until they've either died or become some kind of killing machine.
    "The only way that has ever been discovered to have a lot of people cooperate together voluntarily is through the free market. And that's why it's so essential to preserving individual freedom.” -- Milton Friedman

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  7. #7

    Default Re: Roman: Brutii

    All these anti-Governor practices, basically show why mods have attempted to fix this bug.

    Part of the game design, is building up influential governors, not just fighting generals, in order to be able to manage large cities' rebellious tendencies later on.

    May be "useless assessor" is not actually in practice harmful to Brutii, as it postpones corruption issues caused by being stinking rich. But lowering taxes risks over-population issues later, which trouble many players.

    But with the Corinth massive loyalty bonus wonder, in the Brutii's natural domain, I really wonder if anyone has a real problem with all of this. I kind of got the impression from the introductory film, that the Brutii were a bit barking, and they weren't breeding much either, so do these "angry man" tendencies actually pose significant difficulty towards fulfilling victory conditions?

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