I assume this might have been adressed in previous replies but what the heck:
The AI appears to be really nasty from what I've seen so far in 1.5. Earlier I've finished a dozen or so campaigns in 1.0 on different settings, and trying VH/VH in 1.5 is by far the biggest challenge I've had.
On the campaignmap the AI is pretty aggressive but not as rabid as I expected. Mind you I've only played 15 years of a Scipii-campaign though. So far I'm being hit by quite a bit of rebels (about 1 rebel army popping up every year in random province) and Carthage have been a bit of a pain until now. They had two full stacks roaming around the countryside, but luring them into attacking my main force at a river crossing took care of that.
One thing I have noticed though is that the AI is much more prone to ship their troops to other provinces and islands. The Greek Cities actually landed in Italy and tried to attack the Brutii in my current campaign, and the Julii have been rude enough to steal Caralis and Palma right before my eyes.
In battle I was impressed to see the AI flank me for the first time yesterday, and with a perfect pincermovement no less! Overconfidently I had one unprotected unit of hastati coming to reinforce my main army sieging Carthage, and hit by two units of long shield cavalry and one general it routed within seconds. They actually attacked at the exact same moment from three sides (front and sides) while staying out of pila-range all the time. Scarily impressive...
Overall the AI seems to be performing better but not incredibly so. Most fights are still about lining up and getting the advantage of height, peppering the enemy with all missiles you have without them charging. It seems that in 1.5 (compared to 1.0) the AI is more prone to try and deal with missiles by sending forth 1 unit at a time to chase the enemy missile unit off, which basically never works.
The biggest battleproblem I've had so far are the elephants, which are a nightmare on VH. I faced a battered unit of two lowtier elephants in Lepcis Magna, and they survived constant missile fire (fire arrows from my archers) and managed to take down one whole unit of wardogs and around 150 hastatii before dying. Had some better luck later on with making them go nuts or break but nowadays I try to stay well clear of them at all costs.
My two cents about the Scipii:
Carthage and Numidia are musts to defeat, they'll only backstab you if you leave them or their territories will be taken by more competent factions. I see many of the above posters try and get a share of the Greek Cities in their own homeland but I've never had enough military power to stretch that far myself. Taking whatever islands you can (Palma, Caralis, Kydonia) from Carthage or Rebels are great plans too, they'll bring in a steady income without requiring much defense. The sea is the Scipii homeland, so building a decent navy to fight off pirates and enemy ships is the way to go. Not to mention the ports will soon be your biggest source of income.
Yikes, that turned out longer than expected
Kind regards
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